74 lines
2.6 KiB
C++
Executable File
74 lines
2.6 KiB
C++
Executable File
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <gtest/gtest.h>
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#include "AutoBackendTextureRelease.h"
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#include "tests/common/TestUtils.h"
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using namespace android;
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using namespace android::uirenderer;
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AHardwareBuffer* allocHardwareBuffer() {
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AHardwareBuffer* buffer;
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AHardwareBuffer_Desc desc = {
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.width = 16,
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.height = 16,
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.layers = 1,
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.format = AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
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.usage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE,
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};
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constexpr int kSucceeded = 0;
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int status = AHardwareBuffer_allocate(&desc, &buffer);
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EXPECT_EQ(kSucceeded, status);
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return buffer;
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}
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// Expands to AutoBackendTextureRelease_makeImage_invalid_RenderThreadTest,
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// set as friend in AutoBackendTextureRelease.h
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RENDERTHREAD_TEST(AutoBackendTextureRelease, makeImage_invalid) {
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AHardwareBuffer* buffer = allocHardwareBuffer();
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AutoBackendTextureRelease* textureRelease =
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new AutoBackendTextureRelease(renderThread.getGrContext(), buffer);
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EXPECT_EQ(1, TestUtils::getUsageCount(textureRelease));
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// SkImage::MakeFromTexture should fail if given null GrDirectContext.
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textureRelease->makeImage(buffer, HAL_DATASPACE_UNKNOWN, /*context = */ nullptr);
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EXPECT_EQ(1, TestUtils::getUsageCount(textureRelease));
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textureRelease->unref(true);
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AHardwareBuffer_release(buffer);
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}
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// Expands to AutoBackendTextureRelease_makeImage_valid_RenderThreadTest,
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// set as friend in AutoBackendTextureRelease.h
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RENDERTHREAD_TEST(AutoBackendTextureRelease, makeImage_valid) {
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AHardwareBuffer* buffer = allocHardwareBuffer();
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AutoBackendTextureRelease* textureRelease =
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new AutoBackendTextureRelease(renderThread.getGrContext(), buffer);
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EXPECT_EQ(1, TestUtils::getUsageCount(textureRelease));
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textureRelease->makeImage(buffer, HAL_DATASPACE_UNKNOWN, renderThread.getGrContext());
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EXPECT_EQ(2, TestUtils::getUsageCount(textureRelease));
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textureRelease->unref(true);
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AHardwareBuffer_release(buffer);
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}
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