unplugged-system/frameworks/native/libs/renderengine/mediatek/SkiaRenderEngine.cpp

205 lines
8.6 KiB
C++

/* Copyright Statement:
*
* This software/firmware and related documentation ("MediaTek Software") are
* protected under relevant copyright laws. The information contained herein is
* confidential and proprietary to MediaTek Inc. and/or its licensors. Without
* the prior written permission of MediaTek inc. and/or its licensors, any
* reproduction, modification, use or disclosure of MediaTek Software, and
* information contained herein, in whole or in part, shall be strictly
* prohibited.
*
* MediaTek Inc. (C) 2021. All rights reserved.
*
* BY OPENING THIS FILE, RECEIVER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO RECEIVER
* ON AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL
* WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NONINFRINGEMENT. NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH
* RESPECT TO THE SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY,
* INCORPORATED IN, OR SUPPLIED WITH THE MEDIATEK SOFTWARE, AND RECEIVER AGREES
* TO LOOK ONLY TO SUCH THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO.
* RECEIVER EXPRESSLY ACKNOWLEDGES THAT IT IS RECEIVER'S SOLE RESPONSIBILITY TO
* OBTAIN FROM ANY THIRD PARTY ALL PROPER LICENSES CONTAINED IN MEDIATEK
* SOFTWARE. MEDIATEK SHALL ALSO NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE
* RELEASES MADE TO RECEIVER'S SPECIFICATION OR TO CONFORM TO A PARTICULAR
* STANDARD OR OPEN FORUM. RECEIVER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S
* ENTIRE AND CUMULATIVE LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE
* RELEASED HEREUNDER WILL BE, AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE
* MEDIATEK SOFTWARE AT ISSUE, OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE
* CHARGE PAID BY RECEIVER TO MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* The following software/firmware and/or related documentation ("MediaTek
* Software") have been modified by MediaTek Inc. All revisions are subject to
* any receiver's applicable license agreements with MediaTek Inc.
*/
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "RenderEngine"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "../skia/SkiaGLRenderEngine.h"
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GrContextOptions.h>
#include <SkCanvas.h>
#include <SkColorFilter.h>
#include <SkColorMatrix.h>
#include <SkColorSpace.h>
#include <SkGraphics.h>
#include <SkImage.h>
#include <SkImageFilters.h>
#include <SkRegion.h>
#include <SkShadowUtils.h>
#include <SkSurface.h>
#include <android-base/stringprintf.h>
#include <gl/GrGLInterface.h>
#include <gui/TraceUtils.h>
#include <gui/HdrMetadata.h>
#include <sync/sync.h>
#include <ui/BlurRegion.h>
#include <ui/DebugUtils.h>
#include <ui/GraphicBuffer.h>
#include <utils/Trace.h>
#include <ui/gralloc_extra.h>
namespace android {
namespace renderengine {
namespace skia {
#ifdef MTK_SKIP_SKIA_EXTERNAL_TEXTURE_CACHE
bool SkiaRenderEngine::isSkipExternalTexureCache(const sp<GraphicBuffer>& buffer){
GRALLOC_EXTRA_RESULT result = GRALLOC_EXTRA_OK;
int ion_fd = -1;
int status = 0;
bool videoPqEnable = false;
if (!mSkipExternalTexture) {
return false;
}
result = gralloc_extra_query(buffer->handle, GRALLOC_EXTRA_GET_ION_FD, &ion_fd);
if ((GRALLOC_EXTRA_OK == result) && (-1 != ion_fd)) {
gralloc_extra_ion_sf_info_t sf_info;
result = gralloc_extra_query(buffer->handle, GRALLOC_EXTRA_GET_IOCTL_ION_SF_INFO, &sf_info);
if (GRALLOC_EXTRA_OK == result) {
status = sf_info.status2;
}
}
videoPqEnable = (status & GRALLOC_EXTRA_MASK2_VIDEO_PQ) == GRALLOC_EXTRA_BIT2_VIDEO_PQ_ON;
bool isThreaded = mRenderEngineType == RenderEngineType::SKIA_GL_THREADED ||
mRenderEngineType == RenderEngineType::SKIA_VK_THREADED;
if (videoPqEnable && isThreaded) {
// skia externel texture only when MTK VP && RE is threaded
// otherwise go AOSP flow
return true;
}
return false;
}
std::shared_ptr<AutoBackendTexture::LocalRef> SkiaRenderEngine::getOrCreateBackendTexture(
const sp<GraphicBuffer>& buffer, bool isOutputBuffer, bool * outSkipUpdate) {
// Do not lookup the buffer in the cache for protected contexts with the SkiaVk back-end
*outSkipUpdate = false;
if (mRenderEngineType == RenderEngineType::SKIA_GL_THREADED ||
(mRenderEngineType == RenderEngineType::SKIA_VK_THREADED && !isProtected())) {
#ifndef MTK_AOSP_DISPLAY_BUGFIX
if (const auto& it = mTextureCache.find(buffer->getId()); it != mTextureCache.end()) {
#else
if (const auto& it = mTextureCache.find(buffer->getId()); it != mTextureCache.end() \
&& it->second->isOutputBuffer() == isOutputBuffer) {
#endif
return it->second;
}
}
auto imageTextureRef = std::make_shared<AutoBackendTexture::LocalRef>(getActiveGrContext(),
buffer->toAHardwareBuffer(),
isOutputBuffer, mTextureCleanupMgr);
if (isSkipExternalTexureCache(buffer)) {
*outSkipUpdate = true;
const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
if (isProtectedBuffer ||
(mRenderEngineType == RenderEngineType::SKIA_VK_THREADED && isProtected())) {
// follow AOSP flow, follow rule of mapExternalTextureBuffer
} else {
auto& cache = mTextureCache;
mGraphicBufferExternalRefs[buffer->getId()]++;
if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
cache.insert({buffer->getId(), imageTextureRef});
}
}
}
return imageTextureRef;
}
#endif
#ifdef MTK_SF_PQ_MANAGEMENT
void SkiaRenderEngine::setDeviceInfo(const bool is_primary) {
mIsPrimary = is_primary;
//ALOGD("set mIsPrimary:%d", mIsPrimary);
}
bool SkiaRenderEngine::getAndClearDeviceInfo() {
bool is_primary = mIsPrimary;// get the current DeviceInfo
mIsPrimary = false;// clear to defualt value false
//ALOGD("getAndClear is_primary:%d", is_primary);
return is_primary;
}
void SkiaRenderEngine::updatePQFlag (const sp<GraphicBuffer>& buffer, const bool isHDR, const bool is_primary) {
GRALLOC_EXTRA_RESULT result = GRALLOC_EXTRA_OK;
int ion_fd = -1;
int status = 0;
bool videoPqEnable = false;
bool doraInterface = false;
bool mdpSupport = false;
ge_ai_pq_info_t pqInfo;
gralloc_extra_ion_sf_info_t sf_info;
result = gralloc_extra_query(buffer->handle, GRALLOC_EXTRA_GET_ION_FD, &ion_fd);
if ((GRALLOC_EXTRA_OK == result) && (-1 != ion_fd)) {
result = gralloc_extra_query(buffer->handle, GRALLOC_EXTRA_GET_IOCTL_ION_SF_INFO, &sf_info);
if (GRALLOC_EXTRA_OK == result) {
status = sf_info.status2;
}
}
videoPqEnable = (status & GRALLOC_EXTRA_MASK2_VIDEO_PQ) == GRALLOC_EXTRA_BIT2_VIDEO_PQ_ON;
result = gralloc_extra_query(buffer->handle, GRALLOC_EXTRA_GET_AI_PQ_INFO, &pqInfo);
if (result != GRALLOC_EXTRA_OK) {
ALOGE("%s: get gralloc GRALLOC_EXTRA_GET_AI_PQ_INFO fail, return", __FUNCTION__);
return;
}
doraInterface = (pqInfo.param != 0);
if (videoPqEnable || doraInterface) {
int width = buffer->getWidth();
int height = buffer->getHeight();
buffer_handle_t handle = buffer->handle;
if (!width || !height || !handle || !mdpSupport) {
return;
}
ALOGD("%s, is_primary:%d, isHDR: %d", __FUNCTION__, is_primary, isHDR);
if (is_primary && (!isHDR)) {
//ALOGD("set GPU_VIDEO_PQ_ON flg+);
result = gralloc_extra_sf_set_status2(&sf_info, GRALLOC_EXTRA_MASK2_GPU_VIDEO_PQ_MASK,
GRALLOC_EXTRA_BIT2_GPU_VIDEO_PQ_ON);
if (result != GRALLOC_EXTRA_OK) {
ALOGE("%s: update GRALLOC_EXTRA_BIT2_GPU_VIDEO_PQ_ON fail, return", __FUNCTION__);
return;
}
result = gralloc_extra_perform(handle, GRALLOC_EXTRA_SET_IOCTL_ION_SF_INFO, &sf_info);
if (result != GRALLOC_EXTRA_OK) {
ALOGE("%s: set GRALLOC_EXTRA_SET_IOCTL_ION_SF_INFO fail, return", __FUNCTION__);
return;
}
}
}
}
#endif
} // namespace skia
} // namespace renderengine
} // nam