701 lines
29 KiB
C++
701 lines
29 KiB
C++
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "Macros.h"
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#include "InputDevice.h"
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#include <algorithm>
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#include <android/sysprop/InputProperties.sysprop.h>
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#include <ftl/flags.h>
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#include "CursorInputMapper.h"
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#include "ExternalStylusInputMapper.h"
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#include "InputReaderContext.h"
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#include "JoystickInputMapper.h"
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#include "KeyboardInputMapper.h"
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#include "MultiTouchInputMapper.h"
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#include "PeripheralController.h"
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#include "RotaryEncoderInputMapper.h"
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#include "SensorInputMapper.h"
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#include "SingleTouchInputMapper.h"
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#include "SwitchInputMapper.h"
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#include "TouchpadInputMapper.h"
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#include "VibratorInputMapper.h"
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namespace android {
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InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
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const InputDeviceIdentifier& identifier)
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: mContext(context),
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mId(id),
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mGeneration(generation),
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mControllerNumber(0),
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mIdentifier(identifier),
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mClasses(0),
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mSources(0),
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mIsExternal(false),
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mHasMic(false),
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mDropUntilNextSync(false) {}
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InputDevice::~InputDevice() {}
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bool InputDevice::isEnabled() {
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if (!hasEventHubDevices()) {
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return false;
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}
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// An input device composed of sub devices can be individually enabled or disabled.
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// If any of the sub device is enabled then the input device is considered as enabled.
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bool enabled = false;
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for_each_subdevice([&enabled](auto& context) { enabled |= context.isDeviceEnabled(); });
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return enabled;
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}
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std::list<NotifyArgs> InputDevice::setEnabled(bool enabled, nsecs_t when) {
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std::list<NotifyArgs> out;
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if (enabled && mAssociatedDisplayPort && !mAssociatedViewport) {
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ALOGW("Cannot enable input device %s because it is associated with port %" PRIu8 ", "
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"but the corresponding viewport is not found",
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getName().c_str(), *mAssociatedDisplayPort);
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enabled = false;
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}
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if (isEnabled() == enabled) {
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return out;
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}
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// When resetting some devices, the driver needs to be queried to ensure that a proper reset is
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// performed. The querying must happen when the device is enabled, so we reset after enabling
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// but before disabling the device. See MultiTouchMotionAccumulator::reset for more information.
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if (enabled) {
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for_each_subdevice([](auto& context) { context.enableDevice(); });
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out += reset(when);
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} else {
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out += reset(when);
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for_each_subdevice([](auto& context) { context.disableDevice(); });
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}
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// Must change generation to flag this device as changed
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bumpGeneration();
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return out;
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}
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void InputDevice::dump(std::string& dump, const std::string& eventHubDevStr) {
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InputDeviceInfo deviceInfo = getDeviceInfo();
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dump += StringPrintf(INDENT "Device %d: %s\n", deviceInfo.getId(),
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deviceInfo.getDisplayName().c_str());
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dump += StringPrintf(INDENT "%s", eventHubDevStr.c_str());
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dump += StringPrintf(INDENT2 "Generation: %d\n", mGeneration);
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dump += StringPrintf(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
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dump += StringPrintf(INDENT2 "AssociatedDisplayPort: ");
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if (mAssociatedDisplayPort) {
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dump += StringPrintf("%" PRIu8 "\n", *mAssociatedDisplayPort);
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} else {
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dump += "<none>\n";
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}
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dump += StringPrintf(INDENT2 "AssociatedDisplayUniqueId: ");
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if (mAssociatedDisplayUniqueId) {
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dump += StringPrintf("%s\n", mAssociatedDisplayUniqueId->c_str());
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} else {
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dump += "<none>\n";
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}
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dump += StringPrintf(INDENT2 "HasMic: %s\n", toString(mHasMic));
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dump += StringPrintf(INDENT2 "Sources: %s\n",
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inputEventSourceToString(deviceInfo.getSources()).c_str());
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dump += StringPrintf(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
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dump += StringPrintf(INDENT2 "ControllerNum: %d\n", deviceInfo.getControllerNumber());
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const std::vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
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if (!ranges.empty()) {
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dump += INDENT2 "Motion Ranges:\n";
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for (size_t i = 0; i < ranges.size(); i++) {
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const InputDeviceInfo::MotionRange& range = ranges[i];
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const char* label = InputEventLookup::getAxisLabel(range.axis);
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char name[32];
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if (label) {
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strncpy(name, label, sizeof(name));
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name[sizeof(name) - 1] = '\0';
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} else {
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snprintf(name, sizeof(name), "%d", range.axis);
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}
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dump += StringPrintf(INDENT3
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"%s: source=%s, "
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"min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n",
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name, inputEventSourceToString(range.source).c_str(), range.min,
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range.max, range.flat, range.fuzz, range.resolution);
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}
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}
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for_each_mapper([&dump](InputMapper& mapper) { mapper.dump(dump); });
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if (mController) {
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mController->dump(dump);
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}
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}
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void InputDevice::addEmptyEventHubDevice(int32_t eventHubId) {
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if (mDevices.find(eventHubId) != mDevices.end()) {
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return;
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}
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std::unique_ptr<InputDeviceContext> contextPtr(new InputDeviceContext(*this, eventHubId));
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std::vector<std::unique_ptr<InputMapper>> mappers;
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mDevices.insert({eventHubId, std::make_pair(std::move(contextPtr), std::move(mappers))});
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}
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void InputDevice::addEventHubDevice(int32_t eventHubId,
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const InputReaderConfiguration& readerConfig) {
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if (mDevices.find(eventHubId) != mDevices.end()) {
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return;
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}
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std::unique_ptr<InputDeviceContext> contextPtr(new InputDeviceContext(*this, eventHubId));
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std::vector<std::unique_ptr<InputMapper>> mappers = createMappers(*contextPtr, readerConfig);
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// insert the context into the devices set
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mDevices.insert({eventHubId, std::make_pair(std::move(contextPtr), std::move(mappers))});
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// Must change generation to flag this device as changed
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bumpGeneration();
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}
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void InputDevice::removeEventHubDevice(int32_t eventHubId) {
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if (mController != nullptr && mController->getEventHubId() == eventHubId) {
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// Delete mController, since the corresponding eventhub device is going away
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mController = nullptr;
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}
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mDevices.erase(eventHubId);
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}
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std::list<NotifyArgs> InputDevice::configure(nsecs_t when,
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const InputReaderConfiguration& readerConfig,
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ConfigurationChanges changes) {
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std::list<NotifyArgs> out;
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mSources = 0;
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mClasses = ftl::Flags<InputDeviceClass>(0);
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mControllerNumber = 0;
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for_each_subdevice([this](InputDeviceContext& context) {
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mClasses |= context.getDeviceClasses();
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int32_t controllerNumber = context.getDeviceControllerNumber();
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if (controllerNumber > 0) {
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if (mControllerNumber && mControllerNumber != controllerNumber) {
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ALOGW("InputDevice::configure(): composite device contains multiple unique "
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"controller numbers");
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}
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mControllerNumber = controllerNumber;
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}
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});
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mIsExternal = mClasses.test(InputDeviceClass::EXTERNAL);
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mHasMic = mClasses.test(InputDeviceClass::MIC);
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using Change = InputReaderConfiguration::Change;
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if (!changes.any() || !isIgnored()) {
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// Full configuration should happen the first time configure is called
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// and when the device type is changed. Changing a device type can
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// affect various other parameters so should result in a
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// reconfiguration.
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if (!changes.any() || changes.test(Change::DEVICE_TYPE)) {
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mConfiguration.clear();
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for_each_subdevice([this](InputDeviceContext& context) {
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std::optional<PropertyMap> configuration =
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getEventHub()->getConfiguration(context.getEventHubId());
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if (configuration) {
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mConfiguration.addAll(&(*configuration));
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}
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});
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mAssociatedDeviceType =
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getValueByKey(readerConfig.deviceTypeAssociations, mIdentifier.location);
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}
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if (!changes.any() || changes.test(Change::KEYBOARD_LAYOUTS)) {
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if (!mClasses.test(InputDeviceClass::VIRTUAL)) {
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std::shared_ptr<KeyCharacterMap> keyboardLayout =
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mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
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bool shouldBumpGeneration = false;
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for_each_subdevice(
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[&keyboardLayout, &shouldBumpGeneration](InputDeviceContext& context) {
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if (context.setKeyboardLayoutOverlay(keyboardLayout)) {
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shouldBumpGeneration = true;
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}
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});
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if (shouldBumpGeneration) {
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bumpGeneration();
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}
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}
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}
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if (!changes.any() || changes.test(Change::DEVICE_ALIAS)) {
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if (!(mClasses.test(InputDeviceClass::VIRTUAL))) {
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std::string alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
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if (mAlias != alias) {
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mAlias = alias;
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bumpGeneration();
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}
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}
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}
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if (changes.test(Change::ENABLED_STATE)) {
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// Do not execute this code on the first configure, because 'setEnabled' would call
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// InputMapper::reset, and you can't reset a mapper before it has been configured.
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// The mappers are configured for the first time at the bottom of this function.
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auto it = readerConfig.disabledDevices.find(mId);
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bool enabled = it == readerConfig.disabledDevices.end();
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out += setEnabled(enabled, when);
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}
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if (!changes.any() || changes.test(Change::DISPLAY_INFO)) {
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// In most situations, no port or name will be specified.
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mAssociatedDisplayPort = std::nullopt;
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mAssociatedDisplayUniqueId = std::nullopt;
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mAssociatedViewport = std::nullopt;
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// Find the display port that corresponds to the current input port.
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const std::string& inputPort = mIdentifier.location;
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if (!inputPort.empty()) {
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const std::unordered_map<std::string, uint8_t>& ports =
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readerConfig.portAssociations;
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const auto& displayPort = ports.find(inputPort);
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if (displayPort != ports.end()) {
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mAssociatedDisplayPort = std::make_optional(displayPort->second);
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} else {
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const std::unordered_map<std::string, std::string>& displayUniqueIds =
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readerConfig.uniqueIdAssociations;
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const auto& displayUniqueId = displayUniqueIds.find(inputPort);
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if (displayUniqueId != displayUniqueIds.end()) {
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mAssociatedDisplayUniqueId = displayUniqueId->second;
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}
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}
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}
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// If the device was explicitly disabled by the user, it would be present in the
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// "disabledDevices" list. If it is associated with a specific display, and it was not
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// explicitly disabled, then enable/disable the device based on whether we can find the
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// corresponding viewport.
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bool enabled =
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(readerConfig.disabledDevices.find(mId) == readerConfig.disabledDevices.end());
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if (mAssociatedDisplayPort) {
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mAssociatedViewport =
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readerConfig.getDisplayViewportByPort(*mAssociatedDisplayPort);
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if (!mAssociatedViewport) {
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ALOGW("Input device %s should be associated with display on port %" PRIu8 ", "
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"but the corresponding viewport is not found.",
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getName().c_str(), *mAssociatedDisplayPort);
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enabled = false;
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}
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} else if (mAssociatedDisplayUniqueId != std::nullopt) {
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mAssociatedViewport =
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readerConfig.getDisplayViewportByUniqueId(*mAssociatedDisplayUniqueId);
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if (!mAssociatedViewport) {
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ALOGW("Input device %s should be associated with display %s but the "
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"corresponding viewport cannot be found",
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getName().c_str(), mAssociatedDisplayUniqueId->c_str());
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enabled = false;
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}
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}
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if (changes.any()) {
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// For first-time configuration, only allow device to be disabled after mappers have
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// finished configuring. This is because we need to read some of the properties from
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// the device's open fd.
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out += setEnabled(enabled, when);
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}
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}
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for_each_mapper([this, when, &readerConfig, changes, &out](InputMapper& mapper) {
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out += mapper.reconfigure(when, readerConfig, changes);
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mSources |= mapper.getSources();
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});
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// If a device is just plugged but it might be disabled, we need to update some info like
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// axis range of touch from each InputMapper first, then disable it.
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if (!changes.any()) {
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out += setEnabled(readerConfig.disabledDevices.find(mId) ==
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readerConfig.disabledDevices.end(),
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when);
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}
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}
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return out;
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}
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std::list<NotifyArgs> InputDevice::reset(nsecs_t when) {
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std::list<NotifyArgs> out;
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for_each_mapper([&](InputMapper& mapper) { out += mapper.reset(when); });
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mContext->updateGlobalMetaState();
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out.push_back(notifyReset(when));
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return out;
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}
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std::list<NotifyArgs> InputDevice::process(const RawEvent* rawEvents, size_t count) {
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// Process all of the events in order for each mapper.
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// We cannot simply ask each mapper to process them in bulk because mappers may
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// have side-effects that must be interleaved. For example, joystick movement events and
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// gamepad button presses are handled by different mappers but they should be dispatched
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// in the order received.
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std::list<NotifyArgs> out;
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for (const RawEvent* rawEvent = rawEvents; count != 0; rawEvent++) {
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if (debugRawEvents()) {
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const auto [type, code, value] =
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InputEventLookup::getLinuxEvdevLabel(rawEvent->type, rawEvent->code,
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rawEvent->value);
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ALOGD("Input event: eventHubDevice=%d type=%s code=%s value=%s when=%" PRId64,
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rawEvent->deviceId, type.c_str(), code.c_str(), value.c_str(), rawEvent->when);
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}
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if (mDropUntilNextSync) {
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if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
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mDropUntilNextSync = false;
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ALOGD_IF(debugRawEvents(), "Recovered from input event buffer overrun.");
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} else {
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ALOGD_IF(debugRawEvents(),
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"Dropped input event while waiting for next input sync.");
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}
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} else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
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ALOGI("Detected input event buffer overrun for device %s.", getName().c_str());
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mDropUntilNextSync = true;
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out += reset(rawEvent->when);
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} else {
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for_each_mapper_in_subdevice(rawEvent->deviceId, [&](InputMapper& mapper) {
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out += mapper.process(rawEvent);
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});
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}
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--count;
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}
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return out;
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}
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std::list<NotifyArgs> InputDevice::timeoutExpired(nsecs_t when) {
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std::list<NotifyArgs> out;
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for_each_mapper([&](InputMapper& mapper) { out += mapper.timeoutExpired(when); });
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return out;
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}
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std::list<NotifyArgs> InputDevice::updateExternalStylusState(const StylusState& state) {
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std::list<NotifyArgs> out;
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for_each_mapper([&](InputMapper& mapper) { out += mapper.updateExternalStylusState(state); });
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return out;
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}
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InputDeviceInfo InputDevice::getDeviceInfo() {
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InputDeviceInfo outDeviceInfo;
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outDeviceInfo.initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias, mIsExternal,
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mHasMic, getAssociatedDisplayId().value_or(ADISPLAY_ID_NONE));
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for_each_mapper(
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[&outDeviceInfo](InputMapper& mapper) { mapper.populateDeviceInfo(outDeviceInfo); });
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if (mController) {
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mController->populateDeviceInfo(&outDeviceInfo);
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}
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return outDeviceInfo;
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}
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int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
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return getState(sourceMask, keyCode, &InputMapper::getKeyCodeState);
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}
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int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
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return getState(sourceMask, scanCode, &InputMapper::getScanCodeState);
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}
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int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
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return getState(sourceMask, switchCode, &InputMapper::getSwitchState);
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}
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int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
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int32_t result = AKEY_STATE_UNKNOWN;
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for (auto& deviceEntry : mDevices) {
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auto& devicePair = deviceEntry.second;
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auto& mappers = devicePair.second;
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for (auto& mapperPtr : mappers) {
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InputMapper& mapper = *mapperPtr;
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if (sourcesMatchMask(mapper.getSources(), sourceMask)) {
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// If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
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// value. Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
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int32_t currentResult = (mapper.*getStateFunc)(sourceMask, code);
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if (currentResult >= AKEY_STATE_DOWN) {
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return currentResult;
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} else if (currentResult == AKEY_STATE_UP) {
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result = currentResult;
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}
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}
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}
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}
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return result;
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}
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std::vector<std::unique_ptr<InputMapper>> InputDevice::createMappers(
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InputDeviceContext& contextPtr, const InputReaderConfiguration& readerConfig) {
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ftl::Flags<InputDeviceClass> classes = contextPtr.getDeviceClasses();
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std::vector<std::unique_ptr<InputMapper>> mappers;
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// Switch-like devices.
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if (classes.test(InputDeviceClass::SWITCH)) {
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mappers.push_back(createInputMapper<SwitchInputMapper>(contextPtr, readerConfig));
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}
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// Scroll wheel-like devices.
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if (classes.test(InputDeviceClass::ROTARY_ENCODER)) {
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mappers.push_back(createInputMapper<RotaryEncoderInputMapper>(contextPtr, readerConfig));
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}
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// Vibrator-like devices.
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if (classes.test(InputDeviceClass::VIBRATOR)) {
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mappers.push_back(createInputMapper<VibratorInputMapper>(contextPtr, readerConfig));
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}
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// Battery-like devices or light-containing devices.
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// PeripheralController will be created with associated EventHub device.
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if (classes.test(InputDeviceClass::BATTERY) || classes.test(InputDeviceClass::LIGHT)) {
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mController = std::make_unique<PeripheralController>(contextPtr);
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}
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// Keyboard-like devices.
|
|
uint32_t keyboardSource = 0;
|
|
int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
|
|
if (classes.test(InputDeviceClass::KEYBOARD)) {
|
|
keyboardSource |= AINPUT_SOURCE_KEYBOARD;
|
|
}
|
|
if (classes.test(InputDeviceClass::ALPHAKEY)) {
|
|
keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
|
|
}
|
|
if (classes.test(InputDeviceClass::DPAD)) {
|
|
keyboardSource |= AINPUT_SOURCE_DPAD;
|
|
}
|
|
if (classes.test(InputDeviceClass::GAMEPAD)) {
|
|
keyboardSource |= AINPUT_SOURCE_GAMEPAD;
|
|
}
|
|
|
|
if (keyboardSource != 0) {
|
|
mappers.push_back(createInputMapper<KeyboardInputMapper>(contextPtr, readerConfig,
|
|
keyboardSource, keyboardType));
|
|
}
|
|
|
|
// Cursor-like devices.
|
|
if (classes.test(InputDeviceClass::CURSOR)) {
|
|
mappers.push_back(createInputMapper<CursorInputMapper>(contextPtr, readerConfig));
|
|
}
|
|
|
|
// Touchscreens and touchpad devices.
|
|
static const bool ENABLE_TOUCHPAD_GESTURES_LIBRARY =
|
|
sysprop::InputProperties::enable_touchpad_gestures_library().value_or(true);
|
|
// TODO(b/272518665): Fix the new touchpad stack for Sony DualShock 4 (5c4, 9cc) touchpads, or
|
|
// at least load this setting from the IDC file.
|
|
const InputDeviceIdentifier identifier = contextPtr.getDeviceIdentifier();
|
|
const bool isSonyDualShock4Touchpad = identifier.vendor == 0x054c &&
|
|
(identifier.product == 0x05c4 || identifier.product == 0x09cc);
|
|
if (ENABLE_TOUCHPAD_GESTURES_LIBRARY && classes.test(InputDeviceClass::TOUCHPAD) &&
|
|
classes.test(InputDeviceClass::TOUCH_MT) && !isSonyDualShock4Touchpad) {
|
|
mappers.push_back(createInputMapper<TouchpadInputMapper>(contextPtr, readerConfig));
|
|
} else if (classes.test(InputDeviceClass::TOUCH_MT)) {
|
|
mappers.push_back(std::make_unique<MultiTouchInputMapper>(contextPtr, readerConfig));
|
|
} else if (classes.test(InputDeviceClass::TOUCH)) {
|
|
mappers.push_back(std::make_unique<SingleTouchInputMapper>(contextPtr, readerConfig));
|
|
}
|
|
|
|
// Joystick-like devices.
|
|
if (classes.test(InputDeviceClass::JOYSTICK)) {
|
|
mappers.push_back(createInputMapper<JoystickInputMapper>(contextPtr, readerConfig));
|
|
}
|
|
|
|
// Motion sensor enabled devices.
|
|
if (classes.test(InputDeviceClass::SENSOR)) {
|
|
mappers.push_back(createInputMapper<SensorInputMapper>(contextPtr, readerConfig));
|
|
}
|
|
|
|
// External stylus-like devices.
|
|
if (classes.test(InputDeviceClass::EXTERNAL_STYLUS)) {
|
|
mappers.push_back(createInputMapper<ExternalStylusInputMapper>(contextPtr, readerConfig));
|
|
}
|
|
return mappers;
|
|
}
|
|
|
|
bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
|
|
uint8_t* outFlags) {
|
|
bool result = false;
|
|
for_each_mapper([&result, sourceMask, keyCodes, outFlags](InputMapper& mapper) {
|
|
if (sourcesMatchMask(mapper.getSources(), sourceMask)) {
|
|
result |= mapper.markSupportedKeyCodes(sourceMask, keyCodes, outFlags);
|
|
}
|
|
});
|
|
return result;
|
|
}
|
|
|
|
int32_t InputDevice::getKeyCodeForKeyLocation(int32_t locationKeyCode) const {
|
|
std::optional<int32_t> result = first_in_mappers<int32_t>(
|
|
[locationKeyCode](const InputMapper& mapper) -> std::optional<int32_t> const {
|
|
if (sourcesMatchMask(mapper.getSources(), AINPUT_SOURCE_KEYBOARD)) {
|
|
return std::make_optional(mapper.getKeyCodeForKeyLocation(locationKeyCode));
|
|
}
|
|
return std::nullopt;
|
|
});
|
|
if (!result) {
|
|
ALOGE("Failed to get key code for key location: No matching InputMapper with source mask "
|
|
"KEYBOARD found. The provided input device with id %d has sources %s.",
|
|
getId(), inputEventSourceToString(getSources()).c_str());
|
|
return AKEYCODE_UNKNOWN;
|
|
}
|
|
return *result;
|
|
}
|
|
|
|
std::list<NotifyArgs> InputDevice::vibrate(const VibrationSequence& sequence, ssize_t repeat,
|
|
int32_t token) {
|
|
std::list<NotifyArgs> out;
|
|
for_each_mapper([&](InputMapper& mapper) { out += mapper.vibrate(sequence, repeat, token); });
|
|
return out;
|
|
}
|
|
|
|
std::list<NotifyArgs> InputDevice::cancelVibrate(int32_t token) {
|
|
std::list<NotifyArgs> out;
|
|
for_each_mapper([&](InputMapper& mapper) { out += mapper.cancelVibrate(token); });
|
|
return out;
|
|
}
|
|
|
|
bool InputDevice::isVibrating() {
|
|
bool vibrating = false;
|
|
for_each_mapper([&vibrating](InputMapper& mapper) { vibrating |= mapper.isVibrating(); });
|
|
return vibrating;
|
|
}
|
|
|
|
/* There's no guarantee the IDs provided by the different mappers are unique, so if we have two
|
|
* different vibration mappers then we could have duplicate IDs.
|
|
* Alternatively, if we have a merged device that has multiple evdev nodes with FF_* capabilities,
|
|
* we would definitely have duplicate IDs.
|
|
*/
|
|
std::vector<int32_t> InputDevice::getVibratorIds() {
|
|
std::vector<int32_t> vibrators;
|
|
for_each_mapper([&vibrators](InputMapper& mapper) {
|
|
std::vector<int32_t> devVibs = mapper.getVibratorIds();
|
|
vibrators.reserve(vibrators.size() + devVibs.size());
|
|
vibrators.insert(vibrators.end(), devVibs.begin(), devVibs.end());
|
|
});
|
|
return vibrators;
|
|
}
|
|
|
|
bool InputDevice::enableSensor(InputDeviceSensorType sensorType,
|
|
std::chrono::microseconds samplingPeriod,
|
|
std::chrono::microseconds maxBatchReportLatency) {
|
|
bool success = true;
|
|
for_each_mapper(
|
|
[&success, sensorType, samplingPeriod, maxBatchReportLatency](InputMapper& mapper) {
|
|
success &= mapper.enableSensor(sensorType, samplingPeriod, maxBatchReportLatency);
|
|
});
|
|
return success;
|
|
}
|
|
|
|
void InputDevice::disableSensor(InputDeviceSensorType sensorType) {
|
|
for_each_mapper([sensorType](InputMapper& mapper) { mapper.disableSensor(sensorType); });
|
|
}
|
|
|
|
void InputDevice::flushSensor(InputDeviceSensorType sensorType) {
|
|
for_each_mapper([sensorType](InputMapper& mapper) { mapper.flushSensor(sensorType); });
|
|
}
|
|
|
|
std::list<NotifyArgs> InputDevice::cancelTouch(nsecs_t when, nsecs_t readTime) {
|
|
std::list<NotifyArgs> out;
|
|
for_each_mapper([&](InputMapper& mapper) { out += mapper.cancelTouch(when, readTime); });
|
|
return out;
|
|
}
|
|
|
|
bool InputDevice::setLightColor(int32_t lightId, int32_t color) {
|
|
return mController ? mController->setLightColor(lightId, color) : false;
|
|
}
|
|
|
|
bool InputDevice::setLightPlayerId(int32_t lightId, int32_t playerId) {
|
|
return mController ? mController->setLightPlayerId(lightId, playerId) : false;
|
|
}
|
|
|
|
std::optional<int32_t> InputDevice::getLightColor(int32_t lightId) {
|
|
return mController ? mController->getLightColor(lightId) : std::nullopt;
|
|
}
|
|
|
|
std::optional<int32_t> InputDevice::getLightPlayerId(int32_t lightId) {
|
|
return mController ? mController->getLightPlayerId(lightId) : std::nullopt;
|
|
}
|
|
|
|
int32_t InputDevice::getMetaState() {
|
|
int32_t result = 0;
|
|
for_each_mapper([&result](InputMapper& mapper) { result |= mapper.getMetaState(); });
|
|
return result;
|
|
}
|
|
|
|
void InputDevice::updateMetaState(int32_t keyCode) {
|
|
first_in_mappers<bool>([keyCode](InputMapper& mapper) {
|
|
if (sourcesMatchMask(mapper.getSources(), AINPUT_SOURCE_KEYBOARD) &&
|
|
mapper.updateMetaState(keyCode)) {
|
|
return std::make_optional(true);
|
|
}
|
|
return std::optional<bool>();
|
|
});
|
|
}
|
|
|
|
void InputDevice::addKeyRemapping(int32_t fromKeyCode, int32_t toKeyCode) {
|
|
for_each_subdevice([fromKeyCode, toKeyCode](auto& context) {
|
|
context.addKeyRemapping(fromKeyCode, toKeyCode);
|
|
});
|
|
}
|
|
|
|
void InputDevice::bumpGeneration() {
|
|
mGeneration = mContext->bumpGeneration();
|
|
}
|
|
|
|
NotifyDeviceResetArgs InputDevice::notifyReset(nsecs_t when) {
|
|
return NotifyDeviceResetArgs(mContext->getNextId(), when, mId);
|
|
}
|
|
|
|
std::optional<int32_t> InputDevice::getAssociatedDisplayId() {
|
|
// Check if we had associated to the specific display.
|
|
if (mAssociatedViewport) {
|
|
return mAssociatedViewport->displayId;
|
|
}
|
|
|
|
// No associated display port, check if some InputMapper is associated.
|
|
return first_in_mappers<int32_t>(
|
|
[](InputMapper& mapper) { return mapper.getAssociatedDisplayId(); });
|
|
}
|
|
|
|
// returns the number of mappers associated with the device
|
|
size_t InputDevice::getMapperCount() {
|
|
size_t count = 0;
|
|
for (auto& deviceEntry : mDevices) {
|
|
auto& devicePair = deviceEntry.second;
|
|
auto& mappers = devicePair.second;
|
|
count += mappers.size();
|
|
}
|
|
return count;
|
|
}
|
|
|
|
void InputDevice::updateLedState(bool reset) {
|
|
for_each_mapper([reset](InputMapper& mapper) { mapper.updateLedState(reset); });
|
|
}
|
|
|
|
std::optional<int32_t> InputDevice::getBatteryEventHubId() const {
|
|
return mController ? std::make_optional(mController->getEventHubId()) : std::nullopt;
|
|
}
|
|
|
|
InputDeviceContext::InputDeviceContext(InputDevice& device, int32_t eventHubId)
|
|
: mDevice(device),
|
|
mContext(device.getContext()),
|
|
mEventHub(device.getContext()->getEventHub()),
|
|
mId(eventHubId),
|
|
mDeviceId(device.getId()) {}
|
|
|
|
InputDeviceContext::~InputDeviceContext() {}
|
|
|
|
} // namespace android
|