90 lines
3.6 KiB
C++
90 lines
3.6 KiB
C++
/*
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* Copyright 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <android/gui/CachingHint.h>
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#include <gui/LayerMetadata.h>
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#include "FrontEnd/LayerSnapshot.h"
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#include "compositionengine/LayerFE.h"
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#include "compositionengine/LayerFECompositionState.h"
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#include "renderengine/LayerSettings.h"
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namespace android {
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struct CompositionResult {
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// TODO(b/238781169) update CE to no longer pass refreshStartTime to LayerFE::onPreComposition
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// and remove this field.
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nsecs_t refreshStartTime = 0;
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std::vector<std::pair<ftl::SharedFuture<FenceResult>, ui::LayerStack>> releaseFences;
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sp<Fence> lastClientCompositionFence = nullptr;
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};
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class LayerFE : public virtual RefBase, public virtual compositionengine::LayerFE {
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public:
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LayerFE(const std::string& name);
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// compositionengine::LayerFE overrides
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const compositionengine::LayerFECompositionState* getCompositionState() const override;
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bool onPreComposition(nsecs_t refreshStartTime, bool updatingOutputGeometryThisFrame) override;
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void onLayerDisplayed(ftl::SharedFuture<FenceResult>, ui::LayerStack) override;
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const char* getDebugName() const override;
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int32_t getSequence() const override;
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bool hasRoundedCorners() const override;
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void setWasClientComposed(const sp<Fence>&) override;
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const gui::LayerMetadata* getMetadata() const override;
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const gui::LayerMetadata* getRelativeMetadata() const override;
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std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
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compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
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CompositionResult&& stealCompositionResult();
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std::unique_ptr<surfaceflinger::frontend::LayerSnapshot> mSnapshot;
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private:
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std::optional<compositionengine::LayerFE::LayerSettings> prepareClientCompositionInternal(
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compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
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// Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
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// the settings clears the content with a solid black fill.
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void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
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void prepareShadowClientComposition(LayerFE::LayerSettings& caster,
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const Rect& layerStackRect) const;
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void prepareBufferStateClientComposition(
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compositionengine::LayerFE::LayerSettings&,
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compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
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void prepareEffectsClientComposition(
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compositionengine::LayerFE::LayerSettings&,
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compositionengine::LayerFE::ClientCompositionTargetSettings&) const;
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bool hasEffect() const { return fillsColor() || drawShadows() || hasBlur(); }
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bool hasBufferOrSidebandStream() const;
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bool fillsColor() const;
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bool hasBlur() const;
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bool drawShadows() const;
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const sp<GraphicBuffer> getBuffer() const;
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CompositionResult mCompositionResult;
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std::string mName;
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#ifdef MTK_HDR_DISPLAY_SUPPORT
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private:
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bool isHdrHwSource() const;
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#endif
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};
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} // namespace android
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