248 lines
11 KiB
C++
248 lines
11 KiB
C++
/* Copyright Statement:
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*
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* This software/firmware and related documentation ("MediaTek Software") are
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* protected under relevant copyright laws. The information contained herein is
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* confidential and proprietary to MediaTek Inc. and/or its licensors. Without
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* the prior written permission of MediaTek inc. and/or its licensors, any
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* reproduction, modification, use or disclosure of MediaTek Software, and
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* information contained herein, in whole or in part, shall be strictly
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* prohibited.
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*
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* MediaTek Inc. (C) 2021. All rights reserved.
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*
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* BY OPENING THIS FILE, RECEIVER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
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* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
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* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO RECEIVER
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* ON AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL
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* WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
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* NONINFRINGEMENT. NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH
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* RESPECT TO THE SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY,
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* INCORPORATED IN, OR SUPPLIED WITH THE MEDIATEK SOFTWARE, AND RECEIVER AGREES
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* TO LOOK ONLY TO SUCH THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO.
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* RECEIVER EXPRESSLY ACKNOWLEDGES THAT IT IS RECEIVER'S SOLE RESPONSIBILITY TO
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* OBTAIN FROM ANY THIRD PARTY ALL PROPER LICENSES CONTAINED IN MEDIATEK
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* SOFTWARE. MEDIATEK SHALL ALSO NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE
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* RELEASES MADE TO RECEIVER'S SPECIFICATION OR TO CONFORM TO A PARTICULAR
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* STANDARD OR OPEN FORUM. RECEIVER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S
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* ENTIRE AND CUMULATIVE LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE
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* RELEASED HEREUNDER WILL BE, AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE
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* MEDIATEK SOFTWARE AT ISSUE, OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE
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* CHARGE PAID BY RECEIVER TO MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
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*
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* The following software/firmware and/or related documentation ("MediaTek
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* Software") have been modified by MediaTek Inc. All revisions are subject to
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* any receiver's applicable license agreements with MediaTek Inc.
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*/
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#if ((defined MTK_SF_CPU_POLICY) || (defined MTK_SF_CPU_POLICY_FOR_LEGACY))
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#ifndef SF_CPU_POLICY_ADAPTER_H
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#define SF_CPU_POLICY_ADAPTER_H
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#include "SurfaceFlinger.h"
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#include "sf_cpu/SfCpuPolicy.h"
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#include "FrameTimeline/FrameTimeline.h"
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#ifndef MTK_CUTTLESTONE
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#include <ui/gralloc_extra.h>
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#endif //MTK_CUTTLESTONE
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#define VPLP_LAYER_UNCHECKED -1
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#define VPLP_LAYER_CHECKED_NOT_OK 0
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#define VPLP_LAYER_CHECKED_OK 1
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#ifdef MTK_COMPOSER_EXT
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namespace ComposerExt {
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class ClientInterface;
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}
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#endif
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namespace android {
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class SfCpuPolicyInterface {
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public:
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virtual ~SfCpuPolicyInterface() {};
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virtual bool needIncreasePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) = 0;
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virtual bool needReducePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) = 0;
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virtual void setupConfig(SfCpuPolicy::Config & conf) = 0;
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virtual void notifyFrameStart(nsecs_t startTime, int64_t vsyncId) = 0;
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virtual void notifySpeedUpRE(int resource) = 0;
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virtual void notifyFrameEnd(nsecs_t endTime) = 0;
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virtual void notifyClearCorrection(bool clear, bool heavyLoading) = 0;
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virtual void notifyResetCalculation() = 0;
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virtual void notifyPowerSuspend(bool enable) = 0;
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virtual void notifyHwcHwbinderTid(int tid) = 0;
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virtual void changeToForeground() = 0;
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virtual void notifyVpLpEnable(bool enable) = 0;
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virtual void notifyLayerConnect(const void * token, const std::string& name) = 0;
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virtual void notifyLayerDisconnect(const void * token) = 0;
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virtual void notifyLayerSetBuffer(const void * token, const sp<GraphicBuffer>& buffer) = 0;
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virtual bool checkIfHeavy (bool earlySchedule, bool dp, bool userHeavy, bool gpu) = 0;
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virtual SfCpuPolicy::EnableReason checkIfNeedSuspend(int rate, bool gpu_comp, bool * sus_mid, nsecs_t *targetTime, nsecs_t sfDuration) = 0;
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virtual nsecs_t calcTargetTime (int fps, nsecs_t sfDuration) = 0;
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#ifdef MTK_COMPOSER_EXT
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virtual void setComposerExtIntf(ComposerExt::ClientInterface* intf) = 0;
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#endif
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};
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#ifdef MTK_SF_CPU_POLICY
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class SfCpuPolicyAdapter: public SfCpuPolicyInterface, public virtual SfCpuPolicy::PerfMeas{
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public:
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static SfCpuPolicyAdapter& getInstance(frametimeline::FrameTimeline & frameTimeline);
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static bool isEnabled();
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static bool foregroundEnabled();
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SfCpuPolicyAdapter(frametimeline::FrameTimeline & frameTimeline);
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~SfCpuPolicyAdapter();
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bool needIncreasePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) override; //override
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bool needReducePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) override; //override
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SfCpuPolicy* createSfCpuPolicy();
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void destroySfCpuPolicy();
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void setupConfig(SfCpuPolicy::Config & conf) override;
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void notifyFrameStart(nsecs_t startTime, int64_t vsyncId) override;
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void notifySpeedUpRE(int resource) override;
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void notifyFrameEnd(nsecs_t endTime) override;
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void notifyClearCorrection(bool clear, bool heavyLoading) override;
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void notifyResetCalculation() override;
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void notifyPowerSuspend(bool enable) override;
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void notifyHwcHwbinderTid(int tid) override;
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void changeToForeground() override;
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void notifyVpLpEnable(bool enable) override;
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void notifyLayerConnect(const void * token, const std::string& name) override;
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void notifyLayerDisconnect(const void * token) override;
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void notifyLayerSetBuffer(const void * token, const sp<GraphicBuffer>& buffer) override;
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bool checkIfHeavy (bool earlySchedule, bool dp, bool userHeavy, bool gpu) override;
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SfCpuPolicy::EnableReason checkIfNeedSuspend(int rate, bool gpu_comp, bool * sus_mid, nsecs_t *targetTime, nsecs_t sfDuration) override;
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nsecs_t calcTargetTime (int fps, nsecs_t sfDuration) override;
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const static SfCpuPolicy::Config HighPerfCong;
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const static SfCpuPolicy::Config NormalPerfCong;
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#ifdef MTK_COMPOSER_EXT
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void setComposerExtIntf(ComposerExt::ClientInterface* intf) override;
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#endif
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protected:
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SfCpuPolicy * mCpuPolicy = nullptr;
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frametimeline::FrameTimeline & mFrameTimeline;;
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void* mSoHandle;
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SfCpuPolicy* (*mFnCreateSfCpuPolicy)();
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void (*mFnDestroySfCpuPolicy)(SfCpuPolicy* cpuPolicy);
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void (*mFnSetupConfig)(SfCpuPolicy* cpuPolicy,SfCpuPolicy::Config & conf, bool suspend);
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void (*mFnSetupPerfMeas)(SfCpuPolicy* cpuPolicy, SfCpuPolicy::PerfMeas * perfMeas);
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void (*mFnNotifyFrameStart)(SfCpuPolicy* cpuPolicy, nsecs_t startTime, int64_t vsyncId, bool suspend);
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void (*mFnNotifySpeedUpRE)(SfCpuPolicy* cpuPolicy, int resource, int64_t vsyncId);
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void (*mFnNotifyFrameEnd)(SfCpuPolicy* cpuPolicy, nsecs_t endTime, int64_t vsyncId, bool suspend);
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void (*mFnNotifyClearCorrection)(SfCpuPolicy* cpuPolicy, int64_t vsyncId, bool clear, bool heavyLoading);
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void (*mFnNotifyResetCalculation)(SfCpuPolicy* cpuPolicy, int64_t vsyncId);
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void (*mFnNotifyHwcHwbinderTid)(SfCpuPolicy* cpuPolicy, int tid);
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void (*mFnChangeToForeground)(SfCpuPolicy* cpuPolicy);
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private:
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void InitProp();
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bool getVpLpEnable();
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bool mIsLastFrameFinished = true;
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nsecs_t mLastFrameEndTime = 0;
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int64_t mLastVsyncId = 0;
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bool mPowerSuspend = false;
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bool mSuspendNeed = false;
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bool mSuspend = false;
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float mLastFps = 0.0f;
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bool mVpLpEnable = false;
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bool mVpLpEnableDbg = false;
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mutable std::mutex mMutex;
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std::map<const void *, int> mVpLpLayers; //value -1 (not checked), 0 (checked, not VP ), 1 (checked, VP layer)
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float mS2sFps = 0;
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#ifdef MTK_COMPOSER_EXT
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bool mLastVpLpState = false;
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ComposerExt::ClientInterface* mMtkComposerExtIntf = nullptr;
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#endif
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};
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#endif //MTK_SF_CPU_POLICY
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#ifdef MTK_SF_CPU_POLICY_FOR_LEGACY
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class SfLegacyCpuPolicyAdapter: public SfCpuPolicyInterface {
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public:
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static SfLegacyCpuPolicyAdapter& getInstance(frametimeline::FrameTimeline & frameTimeline);
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static bool isEnabled();
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SfLegacyCpuPolicyAdapter(frametimeline::FrameTimeline & frameTimeline);
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~SfLegacyCpuPolicyAdapter();
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bool needIncreasePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) override;
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bool needReducePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) override;
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void setupConfig(SfCpuPolicy::Config & conf) override;
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void notifyFrameStart(nsecs_t startTime, int64_t vsyncId) override;
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void notifySpeedUpRE(int resource) override;
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void notifyFrameEnd(nsecs_t endTime) override;
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void notifyClearCorrection(bool clear, bool heavyLoading) override;
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void notifyResetCalculation() override;
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void notifyPowerSuspend(bool enable) override;
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void notifyHwcHwbinderTid(int tid) override;
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void changeToForeground() override;
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void notifyVpLpEnable(bool enable) override;
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void notifyLayerConnect(const void * token, const std::string& name) override;
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void notifyLayerDisconnect(const void * token) override;
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void notifyLayerSetBuffer(const void * token, const sp<GraphicBuffer>& buffer) override;
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bool checkIfHeavy (bool earlySchedule, bool dp, bool userHeavy, bool gpu) override;
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SfCpuPolicy::EnableReason checkIfNeedSuspend(int rate, bool gpu_comp, bool * sus_mid, nsecs_t *targetTime, nsecs_t sfDuration) override;
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nsecs_t calcTargetTime (int fps, nsecs_t sfDuration) override;
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const static SfCpuPolicy::Config AnimationCong;
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#ifdef MTK_COMPOSER_EXT
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void setComposerExtIntf(ComposerExt::ClientInterface* intf) override;
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#endif
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protected:
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frametimeline::FrameTimeline & mFrameTimeline;
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private:
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struct FrameInfo {
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public:
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int64_t vsyncId;
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nsecs_t startTime;
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nsecs_t endTime;
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bool clearCorrection;
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bool heavyLoading;
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};
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enum MinFps{
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FPS_60 = 35,
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FPS_90 = 65,
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FPS_120 = 95,
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};
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FrameInfo * getFrameById(int64_t vsyncId);
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void initProp();
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void calcAndUpdateUclamp(FrameInfo * info);
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void calcCorrection(FrameInfo * info);
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void changeToSystem();
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void cpuPolicyThread();
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void frameInfoClear(FrameInfo * info);
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void resetUclamp();
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void setUclamp();
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private:
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mutable std::mutex mMutex;
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mutable std::mutex mHwcMutex;
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mutable std::mutex mCpuPolicyThreadMutex;
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mutable std::condition_variable mCondition;
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mutable std::queue<std::function<void()>> mTasks
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GUARDED_BY(mCpuPolicyThreadMutex);
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std::thread mCpuPolicyThread;
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std::vector<int> mReadyTid;
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std::vector<int> mCgroup;
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bool mThreadStarted = false;
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bool mCpuSystemOnly = true;
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bool mIsLastFrameFinished = true;
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bool mPowerSuspend = false;
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bool mPolicySuspend = true;
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bool mIsEarly = false;
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bool mResetUclamp = false;
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bool mNeedBoost = false;
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FrameInfo frameList[5] = {};
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int64_t mLastVsyncId = 0;
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int mBaseUclampMin = 0;
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int mTargetUclampMin = 0;
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int mCorrectionOffset = 0;
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int mUpCount = 0;
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int mDownCount = 0;
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nsecs_t mPowerUpStartTime = 0;
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nsecs_t mPowerDownStartTime = 0;
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SfCpuPolicy::Config mConf;
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};
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#endif //MTK_SF_CPU_POLICY_FOR_LEGACY
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} // namespace android
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#endif
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#endif
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