unplugged-system/frameworks/native/services/surfaceflinger/mediatek/SfCpuPolicyAdapter/SfCpuPolicyAdapter.h

248 lines
11 KiB
C++

/* Copyright Statement:
*
* This software/firmware and related documentation ("MediaTek Software") are
* protected under relevant copyright laws. The information contained herein is
* confidential and proprietary to MediaTek Inc. and/or its licensors. Without
* the prior written permission of MediaTek inc. and/or its licensors, any
* reproduction, modification, use or disclosure of MediaTek Software, and
* information contained herein, in whole or in part, shall be strictly
* prohibited.
*
* MediaTek Inc. (C) 2021. All rights reserved.
*
* BY OPENING THIS FILE, RECEIVER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO RECEIVER
* ON AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL
* WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NONINFRINGEMENT. NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH
* RESPECT TO THE SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY,
* INCORPORATED IN, OR SUPPLIED WITH THE MEDIATEK SOFTWARE, AND RECEIVER AGREES
* TO LOOK ONLY TO SUCH THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO.
* RECEIVER EXPRESSLY ACKNOWLEDGES THAT IT IS RECEIVER'S SOLE RESPONSIBILITY TO
* OBTAIN FROM ANY THIRD PARTY ALL PROPER LICENSES CONTAINED IN MEDIATEK
* SOFTWARE. MEDIATEK SHALL ALSO NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE
* RELEASES MADE TO RECEIVER'S SPECIFICATION OR TO CONFORM TO A PARTICULAR
* STANDARD OR OPEN FORUM. RECEIVER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S
* ENTIRE AND CUMULATIVE LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE
* RELEASED HEREUNDER WILL BE, AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE
* MEDIATEK SOFTWARE AT ISSUE, OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE
* CHARGE PAID BY RECEIVER TO MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* The following software/firmware and/or related documentation ("MediaTek
* Software") have been modified by MediaTek Inc. All revisions are subject to
* any receiver's applicable license agreements with MediaTek Inc.
*/
#if ((defined MTK_SF_CPU_POLICY) || (defined MTK_SF_CPU_POLICY_FOR_LEGACY))
#ifndef SF_CPU_POLICY_ADAPTER_H
#define SF_CPU_POLICY_ADAPTER_H
#include "SurfaceFlinger.h"
#include "sf_cpu/SfCpuPolicy.h"
#include "FrameTimeline/FrameTimeline.h"
#ifndef MTK_CUTTLESTONE
#include <ui/gralloc_extra.h>
#endif //MTK_CUTTLESTONE
#define VPLP_LAYER_UNCHECKED -1
#define VPLP_LAYER_CHECKED_NOT_OK 0
#define VPLP_LAYER_CHECKED_OK 1
#ifdef MTK_COMPOSER_EXT
namespace ComposerExt {
class ClientInterface;
}
#endif
namespace android {
class SfCpuPolicyInterface {
public:
virtual ~SfCpuPolicyInterface() {};
virtual bool needIncreasePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) = 0;
virtual bool needReducePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) = 0;
virtual void setupConfig(SfCpuPolicy::Config & conf) = 0;
virtual void notifyFrameStart(nsecs_t startTime, int64_t vsyncId) = 0;
virtual void notifySpeedUpRE(int resource) = 0;
virtual void notifyFrameEnd(nsecs_t endTime) = 0;
virtual void notifyClearCorrection(bool clear, bool heavyLoading) = 0;
virtual void notifyResetCalculation() = 0;
virtual void notifyPowerSuspend(bool enable) = 0;
virtual void notifyHwcHwbinderTid(int tid) = 0;
virtual void changeToForeground() = 0;
virtual void notifyVpLpEnable(bool enable) = 0;
virtual void notifyLayerConnect(const void * token, const std::string& name) = 0;
virtual void notifyLayerDisconnect(const void * token) = 0;
virtual void notifyLayerSetBuffer(const void * token, const sp<GraphicBuffer>& buffer) = 0;
virtual bool checkIfHeavy (bool earlySchedule, bool dp, bool userHeavy, bool gpu) = 0;
virtual SfCpuPolicy::EnableReason checkIfNeedSuspend(int rate, bool gpu_comp, bool * sus_mid, nsecs_t *targetTime, nsecs_t sfDuration) = 0;
virtual nsecs_t calcTargetTime (int fps, nsecs_t sfDuration) = 0;
#ifdef MTK_COMPOSER_EXT
virtual void setComposerExtIntf(ComposerExt::ClientInterface* intf) = 0;
#endif
};
#ifdef MTK_SF_CPU_POLICY
class SfCpuPolicyAdapter: public SfCpuPolicyInterface, public virtual SfCpuPolicy::PerfMeas{
public:
static SfCpuPolicyAdapter& getInstance(frametimeline::FrameTimeline & frameTimeline);
static bool isEnabled();
static bool foregroundEnabled();
SfCpuPolicyAdapter(frametimeline::FrameTimeline & frameTimeline);
~SfCpuPolicyAdapter();
bool needIncreasePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) override; //override
bool needReducePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) override; //override
SfCpuPolicy* createSfCpuPolicy();
void destroySfCpuPolicy();
void setupConfig(SfCpuPolicy::Config & conf) override;
void notifyFrameStart(nsecs_t startTime, int64_t vsyncId) override;
void notifySpeedUpRE(int resource) override;
void notifyFrameEnd(nsecs_t endTime) override;
void notifyClearCorrection(bool clear, bool heavyLoading) override;
void notifyResetCalculation() override;
void notifyPowerSuspend(bool enable) override;
void notifyHwcHwbinderTid(int tid) override;
void changeToForeground() override;
void notifyVpLpEnable(bool enable) override;
void notifyLayerConnect(const void * token, const std::string& name) override;
void notifyLayerDisconnect(const void * token) override;
void notifyLayerSetBuffer(const void * token, const sp<GraphicBuffer>& buffer) override;
bool checkIfHeavy (bool earlySchedule, bool dp, bool userHeavy, bool gpu) override;
SfCpuPolicy::EnableReason checkIfNeedSuspend(int rate, bool gpu_comp, bool * sus_mid, nsecs_t *targetTime, nsecs_t sfDuration) override;
nsecs_t calcTargetTime (int fps, nsecs_t sfDuration) override;
const static SfCpuPolicy::Config HighPerfCong;
const static SfCpuPolicy::Config NormalPerfCong;
#ifdef MTK_COMPOSER_EXT
void setComposerExtIntf(ComposerExt::ClientInterface* intf) override;
#endif
protected:
SfCpuPolicy * mCpuPolicy = nullptr;
frametimeline::FrameTimeline & mFrameTimeline;;
void* mSoHandle;
SfCpuPolicy* (*mFnCreateSfCpuPolicy)();
void (*mFnDestroySfCpuPolicy)(SfCpuPolicy* cpuPolicy);
void (*mFnSetupConfig)(SfCpuPolicy* cpuPolicy,SfCpuPolicy::Config & conf, bool suspend);
void (*mFnSetupPerfMeas)(SfCpuPolicy* cpuPolicy, SfCpuPolicy::PerfMeas * perfMeas);
void (*mFnNotifyFrameStart)(SfCpuPolicy* cpuPolicy, nsecs_t startTime, int64_t vsyncId, bool suspend);
void (*mFnNotifySpeedUpRE)(SfCpuPolicy* cpuPolicy, int resource, int64_t vsyncId);
void (*mFnNotifyFrameEnd)(SfCpuPolicy* cpuPolicy, nsecs_t endTime, int64_t vsyncId, bool suspend);
void (*mFnNotifyClearCorrection)(SfCpuPolicy* cpuPolicy, int64_t vsyncId, bool clear, bool heavyLoading);
void (*mFnNotifyResetCalculation)(SfCpuPolicy* cpuPolicy, int64_t vsyncId);
void (*mFnNotifyHwcHwbinderTid)(SfCpuPolicy* cpuPolicy, int tid);
void (*mFnChangeToForeground)(SfCpuPolicy* cpuPolicy);
private:
void InitProp();
bool getVpLpEnable();
bool mIsLastFrameFinished = true;
nsecs_t mLastFrameEndTime = 0;
int64_t mLastVsyncId = 0;
bool mPowerSuspend = false;
bool mSuspendNeed = false;
bool mSuspend = false;
float mLastFps = 0.0f;
bool mVpLpEnable = false;
bool mVpLpEnableDbg = false;
mutable std::mutex mMutex;
std::map<const void *, int> mVpLpLayers; //value -1 (not checked), 0 (checked, not VP ), 1 (checked, VP layer)
float mS2sFps = 0;
#ifdef MTK_COMPOSER_EXT
bool mLastVpLpState = false;
ComposerExt::ClientInterface* mMtkComposerExtIntf = nullptr;
#endif
};
#endif //MTK_SF_CPU_POLICY
#ifdef MTK_SF_CPU_POLICY_FOR_LEGACY
class SfLegacyCpuPolicyAdapter: public SfCpuPolicyInterface {
public:
static SfLegacyCpuPolicyAdapter& getInstance(frametimeline::FrameTimeline & frameTimeline);
static bool isEnabled();
SfLegacyCpuPolicyAdapter(frametimeline::FrameTimeline & frameTimeline);
~SfLegacyCpuPolicyAdapter();
bool needIncreasePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) override;
bool needReducePerf(nsecs_t startTime, nsecs_t endTime, nsecs_t targetTime) override;
void setupConfig(SfCpuPolicy::Config & conf) override;
void notifyFrameStart(nsecs_t startTime, int64_t vsyncId) override;
void notifySpeedUpRE(int resource) override;
void notifyFrameEnd(nsecs_t endTime) override;
void notifyClearCorrection(bool clear, bool heavyLoading) override;
void notifyResetCalculation() override;
void notifyPowerSuspend(bool enable) override;
void notifyHwcHwbinderTid(int tid) override;
void changeToForeground() override;
void notifyVpLpEnable(bool enable) override;
void notifyLayerConnect(const void * token, const std::string& name) override;
void notifyLayerDisconnect(const void * token) override;
void notifyLayerSetBuffer(const void * token, const sp<GraphicBuffer>& buffer) override;
bool checkIfHeavy (bool earlySchedule, bool dp, bool userHeavy, bool gpu) override;
SfCpuPolicy::EnableReason checkIfNeedSuspend(int rate, bool gpu_comp, bool * sus_mid, nsecs_t *targetTime, nsecs_t sfDuration) override;
nsecs_t calcTargetTime (int fps, nsecs_t sfDuration) override;
const static SfCpuPolicy::Config AnimationCong;
#ifdef MTK_COMPOSER_EXT
void setComposerExtIntf(ComposerExt::ClientInterface* intf) override;
#endif
protected:
frametimeline::FrameTimeline & mFrameTimeline;
private:
struct FrameInfo {
public:
int64_t vsyncId;
nsecs_t startTime;
nsecs_t endTime;
bool clearCorrection;
bool heavyLoading;
};
enum MinFps{
FPS_60 = 35,
FPS_90 = 65,
FPS_120 = 95,
};
FrameInfo * getFrameById(int64_t vsyncId);
void initProp();
void calcAndUpdateUclamp(FrameInfo * info);
void calcCorrection(FrameInfo * info);
void changeToSystem();
void cpuPolicyThread();
void frameInfoClear(FrameInfo * info);
void resetUclamp();
void setUclamp();
private:
mutable std::mutex mMutex;
mutable std::mutex mHwcMutex;
mutable std::mutex mCpuPolicyThreadMutex;
mutable std::condition_variable mCondition;
mutable std::queue<std::function<void()>> mTasks
GUARDED_BY(mCpuPolicyThreadMutex);
std::thread mCpuPolicyThread;
std::vector<int> mReadyTid;
std::vector<int> mCgroup;
bool mThreadStarted = false;
bool mCpuSystemOnly = true;
bool mIsLastFrameFinished = true;
bool mPowerSuspend = false;
bool mPolicySuspend = true;
bool mIsEarly = false;
bool mResetUclamp = false;
bool mNeedBoost = false;
FrameInfo frameList[5] = {};
int64_t mLastVsyncId = 0;
int mBaseUclampMin = 0;
int mTargetUclampMin = 0;
int mCorrectionOffset = 0;
int mUpCount = 0;
int mDownCount = 0;
nsecs_t mPowerUpStartTime = 0;
nsecs_t mPowerDownStartTime = 0;
SfCpuPolicy::Config mConf;
};
#endif //MTK_SF_CPU_POLICY_FOR_LEGACY
} // namespace android
#endif
#endif