7 lines
95 B
Plaintext
7 lines
95 B
Plaintext
|
|
|
||
|
|
out vec4 sk_FragColor;
|
||
|
|
uniform int a;
|
||
|
|
void main() {
|
||
|
|
sk_FragColor.x = intBitsToFloat(a);
|
||
|
|
}
|