8 lines
98 B
Plaintext
8 lines
98 B
Plaintext
|
|
|
||
|
|
out vec4 sk_FragColor;
|
||
|
|
uniform float a;
|
||
|
|
int b;
|
||
|
|
void main() {
|
||
|
|
sk_FragColor.x = ldexp(a, b);
|
||
|
|
}
|