// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CAST_STREAMING_RPC_BROKER_H_ #define CAST_STREAMING_RPC_BROKER_H_ #include #include "cast/streaming/remoting.pb.h" #include "util/flat_map.h" namespace openscreen { namespace cast { // Processes incoming and outgoing RPC messages and links them to desired // components on both end points. For outgoing messages, the messager // must send an RPC message with associated handle value. On the messagee side, // the message is sent to a pre-registered component using that handle. // Before RPC communication starts, both sides need to negotiate the handle // value in the existing RPC communication channel using the special handles // |kAcquire*Handle|. // // NOTE: RpcBroker doesn't actually send RPC messages to the remote. The session // messager needs to set SendMessageCallback, and call ProcessMessageFromRemote // as appropriate. The RpcBroker then distributes each RPC message to the // subscribed component. class RpcBroker { public: using Handle = int; using ReceiveMessageCallback = std::function; using SendMessageCallback = std::function)>; explicit RpcBroker(SendMessageCallback send_message_cb); RpcBroker(const RpcBroker&) = delete; RpcBroker(RpcBroker&&) noexcept; RpcBroker& operator=(const RpcBroker&) = delete; RpcBroker& operator=(RpcBroker&&); ~RpcBroker(); // Get unique handle value for RPC message handles. Handle GetUniqueHandle(); // Register a component to receive messages via the given // ReceiveMessageCallback. |handle| is a unique handle value provided by a // prior call to GetUniqueHandle() and is used to reference the component in // the RPC messages. The receiver can then use it to direct an RPC message // back to a specific component. void RegisterMessageReceiverCallback(Handle handle, ReceiveMessageCallback callback); // Allows components to unregister in order to stop receiving message. void UnregisterMessageReceiverCallback(Handle handle); // Distributes an incoming RPC message to the registered (if any) component. void ProcessMessageFromRemote(const RpcMessage& message); // Executes the |send_message_cb_| using |message|. void SendMessageToRemote(const RpcMessage& message); // Checks if the handle is registered for receiving messages. Test-only. bool IsRegisteredForTesting(Handle handle); // Predefined invalid handle value for RPC message. static constexpr Handle kInvalidHandle = -1; // Predefined handle values for RPC messages related to initialization (before // the receiver handle(s) are known). static constexpr Handle kAcquireRendererHandle = 0; static constexpr Handle kAcquireDemuxerHandle = 1; // The first handle to return from GetUniqueHandle(). static constexpr Handle kFirstHandle = 100; private: // Next unique handle to return from GetUniqueHandle(). Handle next_handle_; // Maps of handle values to associated MessageReceivers. FlatMap receive_callbacks_; // Callback that is ran to send a serialized message. SendMessageCallback send_message_cb_; }; } // namespace cast } // namespace openscreen #endif // CAST_STREAMING_RPC_BROKER_H_