unplugged-vendor/system/bt/embdrv/lc3/Api/Lc3Encoder.hpp

193 lines
8.9 KiB
C++

/*
* Lc3Encoder.hpp
*
* Copyright 2019 HIMSA II K/S - www.himsa.dk. Represented by EHIMA - www.ehima.com
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef API_LC3ENCODER_HPP_
#define API_LC3ENCODER_HPP_
#include <cstdint>
#include <vector>
#include "Lc3Config.hpp"
/*
* Forward declaration of the "internal" class EncoderTop, so
* that the private vector of single channel encoders can be declared in Lc3Encoder.
*/
namespace Lc3Enc
{
class EncoderTop;
}
/*
* The LC3 encoder interface is specified in
* LC3 specification Sections 2.2 "Encoder interfaces" (dr09r07).
*
* Lc3Encoder is designed such that all specified features are provided
* with the (current) exception of not providing other input bit depth
* than 16 bit/sample. At the time of writing, the main purpose of the
* implementation was to handle 16bit audio data provided within android
* smartphones. Providing the specified 24bit and 32 bit audio data input,
* would make the API more complex. However, the main argument to not support
* these sample rates right now, is that internal operations and memory
* consumption would have to be increased measurable otherwise.
*
* Instantiating Lc3Encoder implies providing a Lc3Config instance. A copy of
* this instance is available as public const member so that all essential session
* parameters can be obtained throughout the lifetime of the Lc3Encoder instance.
*
* There is no possibility of changing Lc3Config within Lc3Encoder. When session
* parameters have to be changed, the calling application has to create a new
* instance of Lc3Encoder.
*
* Lc3 supports operation with variable encoded bitrate. It is possible to change
* the bitrate from frame to frame, where for preciseness the parameter is not
* given as bit rate directly but in terms of the byte_count per frame. This
* parameter has to be in the range of 20 to 400
* (see LC3 specification Section 3.2.5 "Bit budget and bitrate")
*
*/
class Lc3Encoder
{
public:
/*
* Convenience constructor of Lc3Encoder with one simple parameter only.
* Note that this constructor instantiated Lc3Config implicitly with
* Lc3Config(Fs, Lc3Config::FrameDuration::d10ms, 1) that means that this
* constructor provides processing of one channel (mono) with 10ms frame duration.
*
* Parameters:
* Fs : Sampling frequency in Hz -> see Lc3Config.hpp for supported values
*/
Lc3Encoder(uint16_t Fs);
/*
* General constructor of Lc3Encoder.
*
* Parameters:
* lc3Config_ : instance of Lc3Config. See documentation of Lc3Config for more details.
* Note: providing an invalid instance of Lc3Config will result
* in skipping any processing later.
* The provided instance of Lc3Config will be copied to the
* public field "lc3Config" (see below).
*
* bits_per_audio_sample_enc_ : The bits per audio sample for the input PCM signal.
* See LC3 specification Section 2.2 "Encoder interfaces"
* and Section 3.2.3 "Bits per sample" for the general LC3
* requirement to support 16, 24 and 32 bit.
* Note: This parameter may differ from the decoder output PCM
* setting "bits_per_audio_sample_dec".
*
* However, the current implementation allows 16 bit only
* and will return an error INVALID_BITS_PER_AUDIO_SAMPLE
* for run() when configured with any other value.
* (see reasoning for this constraint in the general class
* descripton above)
*
* datapoints : pointer to an instance of a class allowing to collect internal data.
* Note: this feature is used and prepared for testing of the codec
* implementation only. See general "Readme.txt"
*/
Lc3Encoder(Lc3Config lc3Config_, uint8_t bits_per_audio_sample_enc_ = 16, void* datapoints=nullptr);
// no default constructor supported
Lc3Encoder() = delete;
// Destructor
virtual ~Lc3Encoder();
/*
* Configuration provided during instantiation accessible as public const fields.
* Note: Lc3Config provides a getter to check whether the configuration is valid.
*/
const Lc3Config lc3Config;
const uint8_t bits_per_audio_sample_enc;
// encoding errors (see return values of "run" methods)
static const uint8_t ERROR_FREE = 0x00;
static const uint8_t INVALID_CONFIGURATION = 0x01;
static const uint8_t INVALID_BYTE_COUNT = 0x02;
static const uint8_t INVALID_BITS_PER_AUDIO_SAMPLE = 0x03;
static const uint8_t ENCODER_ALLOCATION_ERROR = 0x04;
/*
* Encoding of one input frame for one channel.
*
* Note that this method can be used for multi-channel configurations as well,
* particularly when the provided multi-channel "run" (see below) is not providing
* the kind of byte stream concatenation desired by a specific application.
*
* Parameters:
* x : pointer to input signal array with 16bit/sample.
* The length of the signal to be provided depends on the given
* session configuration and can be obtained via
* lc3Config.NF
*
* byte_count : determines the compression strength (-> bitrate) to be used
* for this specific frame. Supported values are 20 bytes to 400 bytes,
* where values well below 40 bytes typically give rather poor audio quality.
* Note: in case of having an application targeting a given bitrate, the
* helper method "lc3Config.getByteCountFromBitrate(.)" can be used
* to compute the proper setting for this byte_count parameter.
*
* bytes : pointer to byte array (memory) provided by the application, where the
* encoded byte stream will be placed. The size of this memory is given by
* the byte_count parameter.
*
* channelNr : index of channel to be processed (default=0), where channelNr < lc3Config.Nc
*
* Return value: error code as listed above.
*/
uint8_t run(const int16_t* x, uint16_t byte_count, uint8_t* bytes, uint8_t channelNr=0);
/*
* Encoding of one multi-channel frame.
*
* Note that this call always processes all channels configured in the given session.
*
* Parameters:
* x : pointer to input signal array with 16bit/sample.
* The length of the signal to be provided depends on the given
* session configuration and can be obtained via
* lc3Config.NF * lc3Config.Nc
*
* byte_count_per_channel : determines the compression strength (-> bitrate) to be used
* for each channel individually of this specific frame.
* Thus, byte_count_per_channel is an array of byte_count values
* with length lc3Conig.Nc
* Supported values per channel are 20 bytes to 400 bytes.
* See also the documentation for the single channel "run" above.
*
* bytes : pointer to byte array (memory) provided by the application, where the
* encoded byte stream will be placed. The size of this memory is given by
* the byte_count_per_channel parameter, specifically by the sum of all
* channel-wise byte_count values
* (byte_count_per_channel[0] + ... + byte_count_per_channel[lc3Config.Nc])
* This implies that the encoded bytes from the individual channels are
* concatenated directly (without any stuffing bytes or meta information).
*
* Return value: error code as listed above.
*/
uint8_t run(const int16_t* x, const uint16_t* byte_count_per_channel, uint8_t* bytes);
private:
std::vector<Lc3Enc::EncoderTop*> encoderList;
};
#endif /* API_LC3ENCODER_HPP_ */