7 lines
139 B
GLSL
7 lines
139 B
GLSL
#version 400
|
|
layout(origin_upper_left) in vec4 gl_FragCoord;
|
|
out vec4 sk_FragColor;
|
|
void main() {
|
|
sk_FragColor.xy = gl_FragCoord.xy;
|
|
}
|