75 lines
2.0 KiB
HLSL
75 lines
2.0 KiB
HLSL
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cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _10_testInputs : packoffset(c0);
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float4 _10_colorGreen : packoffset(c1);
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float4 _10_colorRed : packoffset(c2);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 main(float2 _24)
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{
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float4 _RESERVED_IDENTIFIER_FIXUP_0_v = _10_testInputs;
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float _RESERVED_IDENTIFIER_FIXUP_1_x = _10_testInputs.x;
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float _RESERVED_IDENTIFIER_FIXUP_2_y = _10_testInputs.y;
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float _RESERVED_IDENTIFIER_FIXUP_3_z = _10_testInputs.z;
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float _RESERVED_IDENTIFIER_FIXUP_4_w = _10_testInputs.w;
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float4 _43 = float4(_10_testInputs);
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float4 a = _43;
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float _RESERVED_IDENTIFIER_FIXUP_9_x = _10_testInputs.x;
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float _RESERVED_IDENTIFIER_FIXUP_10_y = _10_testInputs.y;
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float _RESERVED_IDENTIFIER_FIXUP_11_z = _10_testInputs.z;
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float _RESERVED_IDENTIFIER_FIXUP_12_w = _10_testInputs.w;
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float4 _61 = float4(_10_testInputs.x, _10_testInputs.y, _10_testInputs.z, _10_testInputs.w);
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float4 b = _61;
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float4 c = float4(0.0f, 1.0f, 2.0f, 3.0f);
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bool _79 = false;
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if (all(bool4(_43.x == float4(-1.25f, 0.0f, 0.75f, 2.25f).x, _43.y == float4(-1.25f, 0.0f, 0.75f, 2.25f).y, _43.z == float4(-1.25f, 0.0f, 0.75f, 2.25f).z, _43.w == float4(-1.25f, 0.0f, 0.75f, 2.25f).w)))
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{
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_79 = all(bool4(_61.x == float4(-1.25f, 0.0f, 0.75f, 2.25f).x, _61.y == float4(-1.25f, 0.0f, 0.75f, 2.25f).y, _61.z == float4(-1.25f, 0.0f, 0.75f, 2.25f).z, _61.w == float4(-1.25f, 0.0f, 0.75f, 2.25f).w));
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}
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else
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{
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_79 = false;
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}
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bool _83 = false;
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if (_79)
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{
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_83 = true;
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}
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else
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{
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_83 = false;
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}
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float4 _84 = 0.0f.xxxx;
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if (_83)
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{
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_84 = _10_colorGreen;
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}
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else
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{
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_84 = _10_colorRed;
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}
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return _84;
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}
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void frag_main()
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{
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float2 _20 = 0.0f.xx;
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sk_FragColor = main(_20);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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