11 lines
176 B
WebGPU Shading Language
11 lines
176 B
WebGPU Shading Language
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struct VSOut {
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@builtin(position) sk_Position: vec4<f32>,
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};
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fn main() {
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}
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@vertex fn vertexMain() -> VSOut {
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var _stageOut: VSOut;
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main();
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return _stageOut;
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}
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