110 lines
5.8 KiB
Markdown
110 lines
5.8 KiB
Markdown
# 5.2.0
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* [BREAKING CHANGE]
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LottieAnimation now takes progress as a `() -> Float` rather than a `Float`. This allows Lottie to redraw without triggering a recomposition every time progress updates. For more information, refer to the Compose [phase docs](https://developer.android.com/jetpack/compose/phases). The existing API will exist as deprecated for one more release but will then be removed. For the vast majority of use cases:
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```kotlin
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LottieAnimation(composition, progress)
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```
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will become:
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```kotlin
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LottieAnimation(composition, { progress })
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```
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or
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```kotlin
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LottieAnimation(
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composition = composition,
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progress = { progress }
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)
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```
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[#2078](https://github.com/airbnb/lottie-android/pull/2078).
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# 5.1.1
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* Add support for completable animations in tests ([#2051](https://github.com/airbnb/lottie-android/pull/2051))
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# 5.0.0
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* You can tell Lottie to render the full animation even if it extends beyond the original composition bounds by setting `clipToCompositionBounds` to false.
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* Add support for dynamic text via `LottieProperty.TEXT` and the existing dynamic property APIs ([#1995](https://github.com/airbnb/lottie-android/issues/1995))
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* Respect Android system animator scale (include 0 for modes like battery saver) ([#2000](https://github.com/airbnb/lottie-android/pull/2000))
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* Added support for loading animations via content provider URIs (LottieCompositionSpec.ContentProvider) ([#1982](https://github.com/airbnb/lottie-android/pull/1982))
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* Fixed dynamic gradient properties ([#1969](https://github.com/airbnb/lottie-android/pull/1969)).
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* Prevent infinite animations from hanging espresso tests by using the same mechanism as androidx animations ([#1987](https://github.com/airbnb/lottie-android/pull/1987))
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* Set the merge paths property before the composition to avoid building the composition layer with the wrong merge paths value and triggering a second rebuilt ([#1997](https://github.com/airbnb/lottie-android/pull/1997))
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# 4.2.0
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* [BREAKING CHANGE] LottieAnimation will now default to the composition size rather than `fillMaxSize()` ([#1892](https://github.com/airbnb/lottie-android/pull/1892))
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* Improved the performance of loading and parsing animations ([#1891](https://github.com/airbnb/lottie-android/pull/1891))
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# 4.1.0
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* No changes
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# 4.0.0
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* Upgrade to Compose 1.0
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* Made LottieCompositionSpec an inline class([#1855](https://github.com/airbnb/lottie-android/pull/1855))
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# 1.0.0-rc02-1
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* Upgrade to Compose rc02
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* Add support for ContentScale and Alignment just like the Image composable ([#1844](https://github.com/airbnb/lottie-android/pull/1844))
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* Automatically load fonts if possible and allow setting fonts via dynamic properties ([#1842](https://github.com/airbnb/lottie-android/pull/1842))
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* Add LottieCancellationBehavior support to animateLottieCompositionAsState ([#1846](https://github.com/airbnb/lottie-android/pull/1846))
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* Allow custom cache keys/cache skipping ([#1847](https://github.com/airbnb/lottie-android/pull/1847))
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* Always respect LottieClipSpec ([#1848](https://github.com/airbnb/lottie-android/pull/1848))
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# 1.0.0-rc01-1
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## Breaking Changes
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`LottieAnimation` now takes a progress float instead of driving the animation internally.
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The driving of animations has been split into a new `LottieAnimatable` class and
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`animateLottieCompositionAsState` function. These are analogous to Jetpack's `Animatable` and
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`animate*AsState` functions.
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Properties that pertain to the animation such as speed, repeat count, and the new clip spec are part of
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`animateLottieComposition` whereas properties that are related to rendering such as enabling merge paths
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and setting an image asset delegate are on the `LottieAnimation` composable.
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`lottieComposition` has also been renamed `rememberLottieComposition`.
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There are overloaded version of `LottieAnimation` that merge the properties for convenience. Please
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refer to the docs for `LottieAnimation`, `LottieAnimatable`, `animateLottieCompositionAsState`
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and `rememberLottieComposition` for more information.
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* Added the ability to clip the progress bounds of an animation.
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* Added the ability to set and control dynamic properties.
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* Removed the existing imageAssetDelegate parameter and moved imageAssetsFolder to rememberLottieComposition.
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Images are now loaded from assets or decoded from the base64 string embedded in the json file during parsing
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and on the IO thread pool rather than upon first render on the main thread during animations. If you want to
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supply your own animations, call `composition.images["your_image_id"].bitmap = yourBitmap`. This lets you control
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exactly how and when the bitmaps get created and set. The previous implementation of calling a callback on every
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frame encouraged the incorrect behavior of doing IO tasks during the animation hot path. Check out ImagesExamplesPage.kt
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for usage.
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# 1.0.0-beta07-1
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* Compatible with Jetpack Compose Beta 07
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# 1.0.0-beta03-1
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* Update versioning scheme to match the underlying Compose version
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* Compatible with Jetpack Compose Beta 03
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* Added support for images ([#1766](https://github.com/airbnb/lottie-android/pull/1766))
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* Added the ability to control whether merge paths are enabled or not ([#1744](https://github.com/airbnb/lottie-android/pull/1744))
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* Swapped modifier application order to follow Compose guidelines (and support setting specific sizes) ([#1765](https://github.com/airbnb/lottie-android/pull/1765))
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# 1.0.0-alpha07-SNAPSHOT
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* Add flag for merge paths to LottieAnimationState
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* Compatible with Jetpack Compose Beta 02
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# 1.0.0-alpha06
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* Compatible with Jetpack Compose Alpha 12
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# 1.0.0-alpha05
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* Jetpack Compose Alpha 9
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# 1.0.0-alpha04
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* Jetpack Compose Alpha 8
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# 1.0.0-alpha01
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* Initial release of Lottie Compose
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* Compatible with Jetpack Compose alpha 6
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* Built with Lottie 3.5.0
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* Wraps the existing renderer with Jetpack Compose friendly APIs.
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* For up to date docs on how to use it, check out the [docs](http://airbnb.io/lottie/#/android-compose).
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