108 lines
1.7 KiB
HLSL
108 lines
1.7 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _10_pos1 : packoffset(c0);
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float4 _10_pos2 : packoffset(c1);
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float4 _10_colorGreen : packoffset(c2);
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float4 _10_colorRed : packoffset(c3);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 main(float2 _24)
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{
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float4 expected = float4(3.0f, 3.0f, 5.0f, 13.0f);
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bool _55 = false;
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if (distance(_10_pos1.x, _10_pos2.x) == 3.0f)
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{
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_55 = distance(_10_pos1.xy, _10_pos2.xy) == 3.0f;
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}
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else
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{
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_55 = false;
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}
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bool _67 = false;
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if (_55)
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{
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_67 = distance(_10_pos1.xyz, _10_pos2.xyz) == 5.0f;
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}
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else
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{
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_67 = false;
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}
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bool _76 = false;
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if (_67)
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{
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_76 = distance(_10_pos1, _10_pos2) == 13.0f;
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}
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else
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{
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_76 = false;
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}
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bool _80 = false;
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if (_76)
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{
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_80 = true;
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}
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else
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{
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_80 = false;
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}
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bool _83 = false;
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if (_80)
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{
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_83 = true;
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}
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else
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{
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_83 = false;
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}
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bool _86 = false;
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if (_83)
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{
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_86 = true;
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}
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else
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{
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_86 = false;
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}
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bool _89 = false;
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if (_86)
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{
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_89 = true;
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}
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else
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{
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_89 = false;
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}
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float4 _90 = 0.0f.xxxx;
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if (_89)
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{
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_90 = _10_colorGreen;
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}
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else
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{
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_90 = _10_colorRed;
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}
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return _90;
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}
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void frag_main()
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{
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float2 _20 = 0.0f.xx;
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sk_FragColor = main(_20);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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