118 lines
2.7 KiB
HLSL
118 lines
2.7 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
|
|
{
|
|
float4 _10_N : packoffset(c0);
|
|
float4 _10_I : packoffset(c1);
|
|
float4 _10_NRef : packoffset(c2);
|
|
float4 _10_colorGreen : packoffset(c3);
|
|
float4 _10_colorRed : packoffset(c4);
|
|
};
|
|
|
|
|
|
static float4 sk_FragColor;
|
|
|
|
struct SPIRV_Cross_Output
|
|
{
|
|
float4 sk_FragColor : SV_Target0;
|
|
};
|
|
|
|
float spvFaceForward(float n, float i, float nref)
|
|
{
|
|
return i * nref < 0.0 ? n : -n;
|
|
}
|
|
|
|
float4 main(float2 _24)
|
|
{
|
|
float4 expectedPos = float4(1.0f, 2.0f, 3.0f, 4.0f);
|
|
float4 expectedNeg = float4(-1.0f, -2.0f, -3.0f, -4.0f);
|
|
bool _72 = false;
|
|
if (spvFaceForward(_10_N.x, _10_I.x, _10_NRef.x) == (-1.0f))
|
|
{
|
|
float2 _58 = faceforward(_10_N.xy, _10_I.xy, _10_NRef.xy);
|
|
_72 = all(bool2(_58.x == float4(-1.0f, -2.0f, -3.0f, -4.0f).xy.x, _58.y == float4(-1.0f, -2.0f, -3.0f, -4.0f).xy.y));
|
|
}
|
|
else
|
|
{
|
|
_72 = false;
|
|
}
|
|
bool _90 = false;
|
|
if (_72)
|
|
{
|
|
float3 _75 = faceforward(_10_N.xyz, _10_I.xyz, _10_NRef.xyz);
|
|
_90 = all(bool3(_75.x == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.x, _75.y == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.y, _75.z == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.z));
|
|
}
|
|
else
|
|
{
|
|
_90 = false;
|
|
}
|
|
bool _103 = false;
|
|
if (_90)
|
|
{
|
|
float4 _93 = faceforward(_10_N, _10_I, _10_NRef);
|
|
_103 = all(bool4(_93.x == float4(1.0f, 2.0f, 3.0f, 4.0f).x, _93.y == float4(1.0f, 2.0f, 3.0f, 4.0f).y, _93.z == float4(1.0f, 2.0f, 3.0f, 4.0f).z, _93.w == float4(1.0f, 2.0f, 3.0f, 4.0f).w));
|
|
}
|
|
else
|
|
{
|
|
_103 = false;
|
|
}
|
|
bool _107 = false;
|
|
if (_103)
|
|
{
|
|
_107 = true;
|
|
}
|
|
else
|
|
{
|
|
_107 = false;
|
|
}
|
|
bool _114 = false;
|
|
if (_107)
|
|
{
|
|
_114 = all(bool2(float2(-1.0f, -2.0f).x == float4(-1.0f, -2.0f, -3.0f, -4.0f).xy.x, float2(-1.0f, -2.0f).y == float4(-1.0f, -2.0f, -3.0f, -4.0f).xy.y));
|
|
}
|
|
else
|
|
{
|
|
_114 = false;
|
|
}
|
|
bool _121 = false;
|
|
if (_114)
|
|
{
|
|
_121 = all(bool3(float3(1.0f, 2.0f, 3.0f).x == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.x, float3(1.0f, 2.0f, 3.0f).y == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.y, float3(1.0f, 2.0f, 3.0f).z == float4(1.0f, 2.0f, 3.0f, 4.0f).xyz.z));
|
|
}
|
|
else
|
|
{
|
|
_121 = false;
|
|
}
|
|
bool _124 = false;
|
|
if (_121)
|
|
{
|
|
_124 = true;
|
|
}
|
|
else
|
|
{
|
|
_124 = false;
|
|
}
|
|
float4 _125 = 0.0f.xxxx;
|
|
if (_124)
|
|
{
|
|
_125 = _10_colorGreen;
|
|
}
|
|
else
|
|
{
|
|
_125 = _10_colorRed;
|
|
}
|
|
return _125;
|
|
}
|
|
|
|
void frag_main()
|
|
{
|
|
float2 _20 = 0.0f.xx;
|
|
sk_FragColor = main(_20);
|
|
}
|
|
|
|
SPIRV_Cross_Output main()
|
|
{
|
|
frag_main();
|
|
SPIRV_Cross_Output stage_output;
|
|
stage_output.sk_FragColor = sk_FragColor;
|
|
return stage_output;
|
|
}
|