10 KiB
Life of an Android Resource
[TOC]
Overview
This document describes how Android Resources are built in Chromium's build system. It does not mention native resources which are processed differently.
The steps consume the following files as inputs:
AndroidManifest.xml- Including
AndroidManifest.xmlfiles from libraries, which get merged together
- Including
- res/ directories
The steps produce the following intermediate files:
R.srcjar(containsR.javafiles)R.txt.resources.zip
The steps produce the following files within an .apk:
AndroidManifest.xml(a binary xml file)resources.arsc(contains all values and configuration metadata)res/**(drawables and layouts)classes.dex(just a small portion of classes from generatedR.javafiles)
The Build Steps
Whenever you try to compile an apk or library target, resources go through the following steps:
1. Constructs .build_config files:
Inputs:
- GN target metadata
- Other
.build_config.jsonfiles
Outputs:
- Target-specific
.build_config.jsonfile
write_build_config.py is run to record target metadata needed by future steps.
For more details, see build_config.md.
2. Prepares resources:
Inputs:
- Target-specific
.build_config.jsonfile - Files listed as
sources
Outputs:
- Target-specific
resources.zip(contains all resources listed insources). - Target-specific
R.txt(list of all resources, including dependencies).
prepare_resources.py zips up the target-specific resource files and generates
R.txt. No optimizations, crunching, etc are done on the resources.
The following steps apply only to apk & bundle targets (not to library targets).
3. Create target-specific R.java files
Inputs:
R.txtfrom dependencies.
Outputs:
- Target-specific (placeholder)
R.javafile.
A target-specific R.java is generated for each android_library() target that
sets resources_package. Resource IDs are not known at this phase, so all
values are set as placeholders. This copy of R classes are discarded and
replaced with new copies at step 4.
Example placeholder R.java file:
package org.chromium.mypackage;
public final class R {
public static class anim {
public static int abc_fade_in = 0;
public static int abc_fade_out = 0;
...
}
...
}
4. Finalizes apk resources:
Inputs:
- Target-specific
.build_config.jsonfile - Dependencies'
R.txtfiles - Dependencies'
resources.zipfiles
Output:
- Packaged
resources zip(namedfoo.ap_) containing:AndroidManifest.xml(as binary xml)resources.arscres/**
- Final
R.txt- Contains a list of resources and their ids (including of dependencies).
- Final
R.javafiles
4(a). Compiles resources:
For each library / resources target your apk depends on, the following happens:
- Use a regex (defined in the apk target) to remove select resources (optional).
- Convert png images to webp for binary size (optional).
- Move drawables in mdpi to non-mdpi directory (why?)
- Use
aapt2 compileto compile xml resources to binary xml (references to other resources will now use the id rather than the name for faster lookup at runtime). aapt2 compileadds headers/metadata to 9-patch images about which parts of the image are stretchable vs static.aapt2 compileoutputs a zip with the compiled resources (one for each dependency).
4(b). Links resources:
After each dependency is compiled into an intermediate .zip, all those zips
are linked by the aapt2 link command which does the following:
- Use the order of dependencies supplied so that some resources clober each other.
- Compile the
AndroidManifest.xmlto binary xml (references to resources are now using ids rather than the string names) - Create a
resources.arscfile that has the name and values of string resources as well as the name and path of non-string resources (ie. layouts and drawables). - Combine the compiled resources into one packaged resources apk (a zip file
with an
.ap_extension) that has all the resources related files.
4(c). Optimizes resources:
Targets can opt into the following optimizations:
- Resource name collapsing: Maps all resources to the same name. Access to
resources via
Resources.getIdentifier()no longer work unless resources are allowlisted. - Resource filename obfuscation: Renames resource file paths from e.g.:
res/drawable/something.pngtores/a. Rename mapping is stored alongside APKs / bundles in a.pathmapfile. Renames are based on hashes, and so are stable between builds (unless a new hash collision occurs). - Unused resource removal: Referenced resources are extracted from the
optimized
.dexandAndroidManifest.xml. Resources that are directly or indirectly used by these files are removed.
App Bundles and Modules:
Processing resources for bundles and modules is slightly different. Each module
has its resources compiled and linked separately (ie: it goes through the
entire process for each module). The modules are then combined to form a
bundle. Moreover, during "Finalizing the apk resources" step, bundle modules
produce a resources.proto file instead of a resources.arsc file.
Resources in a dynamic feature module may reference resources in the base
module. During the link step for feature module resources, the linked resources
of the base module are passed in. However, linking against resources currently
works only with resources.arsc format. Thus, when building the base module,
resources are compiled as both resources.arsc and resources.proto.
Debugging resource related errors when resource names are obfuscated
An example message from a stacktrace could be something like this:
java.lang.IllegalStateException: Could not find CoordinatorLayout descendant
view with id org.chromium.chrome:id/0_resource_name_obfuscated to anchor view
android.view.ViewStub{be192d5 G.E...... ......I. 0,0-0,0 #7f0a02ad
app:id/0_resource_name_obfuscated}
0_resource_name_obfuscated is the resource name for all resources that had
their name obfuscated/stripped during the optimize resources step. To help with
debugging, the R.txt file is archived. The R.txt file contains a mapping
from resource ids to resource names and can be used to get the original resource
name from the id. In the above message the id is 0x7f0a02ad.
For local builds, R.txt files are output in the out/*/apks directory.
For official builds, Googlers can get archived R.txt files next to archived
apks.
Adding resources to the allowlist
If a resource is accessed via getIdentifier() it needs to be allowed by an
aapt2 resources config file. The config file looks like this:
<resource type>/<resource name>#no_obfuscate
eg:
string/app_name#no_obfuscate
id/toolbar#no_obfuscate
The aapt2 config file is passed to the ninja target through the
resources_config_paths variable. To add a resource to the allowlist, check
where the config is for your target and add a new line for your resource. If
none exist, create a new config file and pass its path in your target.
Webview resource ids
The first two bytes of a resource id is the package id. For regular apks, this
is 0x7f. However, Webview is a shared library which gets loaded into other
apks. The package id for webview resources is assigned dynamically at runtime.
When webview is loaded it calls this R file's
onResourcesLoaded() function to have the correct package id. When
deobfuscating webview resource ids, disregard the first two bytes in the id when
looking it up in the R.txt file.
Monochrome, when loaded as webview, rewrites the package ids of resources used
by the webview portion to the correct value at runtime, otherwise, its resources
have package id 0x7f when run as a regular apk.
How R.java files are generated
R.java contain a set of nested static classes, each with static fields
containing ids. These ids are used in java code to reference resources in
the apk.
There are three types of R.java files in Chrome.
- Root / Base Module
R.javaFiles - DFM
R.javaFiles - Per-Library
R.javaFiles
Root / Base Module R.java Files
Contain base android resources. All R.java files can access base module
resources through inheritance.
Example Root / Base Module R.java File:
package gen.base_module;
public final class R {
public static class anim {
public static final int abc_fade_in = 0x7f010000;
public static final int abc_fade_out = 0x7f010001;
public static final int abc_slide_in_top = 0x7f010007;
}
public static class animator {
public static final int design_appbar_state_list_animator = 0x7f020000;
}
}
DFM R.java Files
Extend base module root R.java files. This allows DFMs to access their own
resources as well as the base module's resources.
Example DFM Root R.java File
package gen.vr_module;
public final class R {
public static class anim extends gen.base_module.R.anim {
}
public static class animator extends gen.base_module.R.animator {
public static final int design_appbar_state_list_animator = 0x7f030000;
}
}
Per-Library R.java Files
Generated for each android_library() target that sets resources_package.
First a placeholder copy is generated in the android_library() step, and then
a final copy is created during finalization.
Example final per-library R.java:
package org.chromium.chrome.vr;
public final class R {
public static final class anim extends
gen.vr_module.R.anim {}
public static final class animator extends
gen.vr_module.R.animator {}
}