186 lines
4.4 KiB
HLSL
186 lines
4.4 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _10_testInputs : packoffset(c0);
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float4 _10_colorGreen : packoffset(c1);
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float4 _10_colorRed : packoffset(c2);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 main(float2 _24)
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{
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float4 expectedA = float4(-1.25f, 0.0f, 0.5f, 0.5f);
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float4 expectedB = float4(-1.25f, 0.0f, 0.0f, 1.0f);
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bool _54 = false;
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if (min(_10_testInputs.x, 0.5f) == (-1.25f))
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{
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float2 _45 = min(_10_testInputs.xy, 0.5f.xx);
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_54 = all(bool2(_45.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.x, _45.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.y));
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}
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else
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{
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_54 = false;
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}
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bool _67 = false;
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if (_54)
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{
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float3 _57 = min(_10_testInputs.xyz, 0.5f.xxx);
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_67 = all(bool3(_57.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.x, _57.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.y, _57.z == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.z));
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}
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else
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{
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_67 = false;
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}
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bool _77 = false;
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if (_67)
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{
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float4 _70 = min(_10_testInputs, 0.5f.xxxx);
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_77 = all(bool4(_70.x == float4(-1.25f, 0.0f, 0.5f, 0.5f).x, _70.y == float4(-1.25f, 0.0f, 0.5f, 0.5f).y, _70.z == float4(-1.25f, 0.0f, 0.5f, 0.5f).z, _70.w == float4(-1.25f, 0.0f, 0.5f, 0.5f).w));
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}
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else
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{
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_77 = false;
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}
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bool _81 = false;
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if (_77)
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{
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_81 = true;
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}
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else
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{
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_81 = false;
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}
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bool _88 = false;
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if (_81)
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{
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_88 = all(bool2(float2(-1.25f, 0.0f).x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.x, float2(-1.25f, 0.0f).y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xy.y));
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}
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else
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{
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_88 = false;
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}
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bool _95 = false;
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if (_88)
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{
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_95 = all(bool3(float3(-1.25f, 0.0f, 0.5f).x == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.x, float3(-1.25f, 0.0f, 0.5f).y == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.y, float3(-1.25f, 0.0f, 0.5f).z == float4(-1.25f, 0.0f, 0.5f, 0.5f).xyz.z));
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}
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else
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{
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_95 = false;
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}
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bool _98 = false;
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if (_95)
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{
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_98 = true;
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}
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else
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{
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_98 = false;
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}
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bool _110 = false;
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if (_98)
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{
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_110 = min(_10_testInputs.x, _10_colorGreen.x) == (-1.25f);
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}
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else
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{
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_110 = false;
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}
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bool _123 = false;
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if (_110)
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{
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float2 _113 = min(_10_testInputs.xy, _10_colorGreen.xy);
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_123 = all(bool2(_113.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.x, _113.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.y));
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}
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else
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{
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_123 = false;
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}
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bool _136 = false;
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if (_123)
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{
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float3 _126 = min(_10_testInputs.xyz, _10_colorGreen.xyz);
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_136 = all(bool3(_126.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.x, _126.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.y, _126.z == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.z));
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}
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else
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{
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_136 = false;
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}
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bool _146 = false;
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if (_136)
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{
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float4 _139 = min(_10_testInputs, _10_colorGreen);
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_146 = all(bool4(_139.x == float4(-1.25f, 0.0f, 0.0f, 1.0f).x, _139.y == float4(-1.25f, 0.0f, 0.0f, 1.0f).y, _139.z == float4(-1.25f, 0.0f, 0.0f, 1.0f).z, _139.w == float4(-1.25f, 0.0f, 0.0f, 1.0f).w));
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}
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else
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{
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_146 = false;
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}
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bool _149 = false;
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if (_146)
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{
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_149 = true;
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}
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else
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{
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_149 = false;
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}
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bool _155 = false;
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if (_149)
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{
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_155 = all(bool2(float2(-1.25f, 0.0f).x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.x, float2(-1.25f, 0.0f).y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xy.y));
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}
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else
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{
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_155 = false;
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}
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bool _162 = false;
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if (_155)
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{
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_162 = all(bool3(float3(-1.25f, 0.0f, 0.0f).x == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.x, float3(-1.25f, 0.0f, 0.0f).y == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.y, float3(-1.25f, 0.0f, 0.0f).z == float4(-1.25f, 0.0f, 0.0f, 1.0f).xyz.z));
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}
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else
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{
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_162 = false;
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}
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bool _165 = false;
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if (_162)
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{
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_165 = true;
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}
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else
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{
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_165 = false;
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}
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float4 _166 = 0.0f.xxxx;
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if (_165)
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{
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_166 = _10_colorGreen;
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}
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else
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{
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_166 = _10_colorRed;
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}
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return _166;
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}
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void frag_main()
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{
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float2 _20 = 0.0f.xx;
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sk_FragColor = main(_20);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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