74 lines
2.2 KiB
HLSL
74 lines
2.2 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
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{
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row_major float2x2 _10_testMatrix2x2 : packoffset(c0);
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row_major float3x3 _10_testMatrix3x3 : packoffset(c2);
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float4 _10_colorGreen : packoffset(c5);
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float4 _10_colorRed : packoffset(c6);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 main(float2 _27)
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{
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float2x3 testMatrix2x3 = float2x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f));
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float2x2 _42 = transpose(_10_testMatrix2x2);
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float2 _52 = _42[0];
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float2 _55 = _42[1];
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bool _78 = false;
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if (all(bool2(_52.x == float2(1.0f, 3.0f).x, _52.y == float2(1.0f, 3.0f).y)) && all(bool2(_55.x == float2(2.0f, 4.0f).x, _55.y == float2(2.0f, 4.0f).y)))
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{
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float3x2 _61 = transpose(float2x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f)));
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float2 _67 = _61[0];
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float2 _70 = _61[1];
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float2 _74 = _61[2];
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_78 = (all(bool2(_67.x == float2(1.0f, 4.0f).x, _67.y == float2(1.0f, 4.0f).y)) && all(bool2(_70.x == float2(2.0f, 5.0f).x, _70.y == float2(2.0f, 5.0f).y))) && all(bool2(_74.x == float2(3.0f, 6.0f).x, _74.y == float2(3.0f, 6.0f).y));
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}
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else
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{
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_78 = false;
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}
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bool _105 = false;
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if (_78)
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{
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float3x3 _81 = transpose(_10_testMatrix3x3);
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float3 _94 = _81[0];
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float3 _97 = _81[1];
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float3 _101 = _81[2];
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_105 = (all(bool3(_94.x == float3(1.0f, 4.0f, 7.0f).x, _94.y == float3(1.0f, 4.0f, 7.0f).y, _94.z == float3(1.0f, 4.0f, 7.0f).z)) && all(bool3(_97.x == float3(2.0f, 5.0f, 8.0f).x, _97.y == float3(2.0f, 5.0f, 8.0f).y, _97.z == float3(2.0f, 5.0f, 8.0f).z))) && all(bool3(_101.x == float3(3.0f, 6.0f, 9.0f).x, _101.y == float3(3.0f, 6.0f, 9.0f).y, _101.z == float3(3.0f, 6.0f, 9.0f).z));
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}
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else
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{
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_105 = false;
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}
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float4 _106 = 0.0f.xxxx;
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if (_105)
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{
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_106 = _10_colorGreen;
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}
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else
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{
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_106 = _10_colorRed;
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}
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return _106;
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}
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void frag_main()
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{
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float2 _23 = 0.0f.xx;
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sk_FragColor = main(_23);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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