75 lines
1.8 KiB
HLSL
75 lines
1.8 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _10_colorGreen : packoffset(c0);
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float4 _10_colorRed : packoffset(c1);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 main(float2 _24)
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{
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float _35[4] = { 1.0f, 2.0f, 3.0f, 4.0f };
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float f[4] = _35;
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float h[4] = _35;
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f = _35;
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h = _35;
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int3 _47[3] = { int3(1, 1, 1), int3(2, 2, 2), int3(3, 3, 3) };
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int3 i3[3] = _47;
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int3 s3[3] = _47;
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i3 = _47;
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s3 = _47;
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float2x2 _63[2] = { float2x2(float2(1.0f, 2.0f), float2(3.0f, 4.0f)), float2x2(float2(5.0f, 6.0f), float2(7.0f, 8.0f)) };
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float2x2 h2x2[2] = _63;
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float2x2 f2x2[2] = _63;
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f2x2 = _63;
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h2x2 = _63;
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bool _74 = false;
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if (true && (true && (true && true)))
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{
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_74 = true && (true && true);
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}
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else
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{
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_74 = false;
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}
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bool _89 = false;
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if (_74)
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{
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_89 = (all(bool2(float2(5.0f, 6.0f).x == float2(5.0f, 6.0f).x, float2(5.0f, 6.0f).y == float2(5.0f, 6.0f).y)) && all(bool2(float2(7.0f, 8.0f).x == float2(7.0f, 8.0f).x, float2(7.0f, 8.0f).y == float2(7.0f, 8.0f).y))) && (all(bool2(float2(1.0f, 2.0f).x == float2(1.0f, 2.0f).x, float2(1.0f, 2.0f).y == float2(1.0f, 2.0f).y)) && all(bool2(float2(3.0f, 4.0f).x == float2(3.0f, 4.0f).x, float2(3.0f, 4.0f).y == float2(3.0f, 4.0f).y)));
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}
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else
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{
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_89 = false;
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}
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float4 _90 = 0.0f.xxxx;
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if (_89)
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{
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_90 = _10_colorGreen;
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}
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else
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{
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_90 = _10_colorRed;
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}
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return _90;
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}
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void frag_main()
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{
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float2 _20 = 0.0f.xx;
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sk_FragColor = main(_20);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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