68 lines
1.3 KiB
HLSL
68 lines
1.3 KiB
HLSL
cbuffer _UniformBuffer : register(b0, space0)
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{
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float4 _12_colorGreen : packoffset(c0);
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float4 _12_colorRed : packoffset(c1);
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};
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static float4 sk_FragColor;
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struct SPIRV_Cross_Output
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{
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float4 sk_FragColor : SV_Target0;
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};
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float4 live_fn_h4h4h4(float4 _46, float4 _47)
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{
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return _46 + _47;
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}
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float4 unpremul_h4h4(float4 _27)
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{
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return float4(_27.xyz * (1.0f / max(_27.w, 9.9999997473787516355514526367188e-05f)), _27.w);
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}
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float4 main(float2 _53)
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{
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float4 _59 = 3.0f.xxxx;
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float4 _62 = (-5.0f).xxxx;
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float4 _63 = live_fn_h4h4h4(_59, _62);
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float4 a = _63;
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float4 _65 = 1.0f.xxxx;
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float4 _66 = unpremul_h4h4(_65);
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float4 b = _66;
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bool _76 = false;
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if (any(bool4(_63.x != 0.0f.xxxx.x, _63.y != 0.0f.xxxx.y, _63.z != 0.0f.xxxx.z, _63.w != 0.0f.xxxx.w)))
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{
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_76 = any(bool4(_66.x != 0.0f.xxxx.x, _66.y != 0.0f.xxxx.y, _66.z != 0.0f.xxxx.z, _66.w != 0.0f.xxxx.w));
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}
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else
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{
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_76 = false;
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}
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float4 _77 = 0.0f.xxxx;
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if (_76)
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{
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_77 = _12_colorGreen;
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}
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else
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{
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_77 = _12_colorRed;
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}
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return _77;
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}
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void frag_main()
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{
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float2 _22 = 0.0f.xx;
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sk_FragColor = main(_22);
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}
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SPIRV_Cross_Output main()
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{
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frag_main();
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SPIRV_Cross_Output stage_output;
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stage_output.sk_FragColor = sk_FragColor;
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return stage_output;
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}
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