unplugged-system/external/skia/tests/sksl/shared/Structs.hlsl

38 lines
513 B
HLSL

struct A
{
int x;
int y;
};
struct B
{
float x;
float y[2];
A z;
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
static A a1 = { 0, 0 };
static B b1 = { 0.0f, { 0.0f, 0.0f }, { 0, 0 } };
void frag_main()
{
a1.x = 0;
b1.x = 0.0f;
sk_FragColor.x = float(a1.x) + b1.x;
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}