207 lines
7.3 KiB
C++
207 lines
7.3 KiB
C++
/*
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* Copyright 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#undef LOG_TAG
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#define LOG_TAG "LayerSnapshot"
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#include "LayerSnapshot.h"
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namespace android::surfaceflinger::frontend {
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using namespace ftl::flag_operators;
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LayerSnapshot::LayerSnapshot(const RequestedLayerState& state,
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const LayerHierarchy::TraversalPath& path)
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: path(path) {
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// Provide a unique id for all snapshots.
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// A front end layer can generate multiple snapshots if its mirrored.
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// Additionally, if the layer is not reachable, we may choose to destroy
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// and recreate the snapshot in which case the unique sequence id will
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// change. The consumer shouldn't tie any lifetimes to this unique id but
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// register a LayerLifecycleManager::ILifecycleListener or get a list of
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// destroyed layers from LayerLifecycleManager.
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if (path.isClone()) {
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uniqueSequence =
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LayerCreationArgs::getInternalLayerId(LayerCreationArgs::sInternalSequence++);
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} else {
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uniqueSequence = state.id;
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}
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sequence = static_cast<int32_t>(state.id);
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name = state.name;
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textureName = state.textureName;
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premultipliedAlpha = state.premultipliedAlpha;
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inputInfo.name = state.name;
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inputInfo.id = static_cast<int32_t>(uniqueSequence);
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inputInfo.ownerUid = static_cast<int32_t>(state.ownerUid);
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inputInfo.ownerPid = state.ownerPid;
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uid = state.ownerUid;
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pid = state.ownerPid;
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changes = RequestedLayerState::Changes::Created;
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mirrorRootPath = path.variant == LayerHierarchy::Variant::Mirror
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? path
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: LayerHierarchy::TraversalPath::ROOT;
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}
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// As documented in libhardware header, formats in the range
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// 0x100 - 0x1FF are specific to the HAL implementation, and
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// are known to have no alpha channel
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// TODO: move definition for device-specific range into
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// hardware.h, instead of using hard-coded values here.
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#define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF)
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bool LayerSnapshot::isOpaqueFormat(PixelFormat format) {
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if (HARDWARE_IS_DEVICE_FORMAT(format)) {
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return true;
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}
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switch (format) {
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case PIXEL_FORMAT_RGBA_8888:
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case PIXEL_FORMAT_BGRA_8888:
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case PIXEL_FORMAT_RGBA_FP16:
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case PIXEL_FORMAT_RGBA_1010102:
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case PIXEL_FORMAT_R_8:
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return false;
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}
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// in all other case, we have no blending (also for unknown formats)
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return true;
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}
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bool LayerSnapshot::hasBufferOrSidebandStream() const {
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return ((sidebandStream != nullptr) || (externalTexture != nullptr));
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}
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bool LayerSnapshot::drawShadows() const {
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return shadowSettings.length > 0.f;
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}
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bool LayerSnapshot::fillsColor() const {
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return !hasBufferOrSidebandStream() && color.r >= 0.0_hf && color.g >= 0.0_hf &&
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color.b >= 0.0_hf;
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}
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bool LayerSnapshot::hasBlur() const {
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return backgroundBlurRadius > 0 || blurRegions.size() > 0;
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}
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bool LayerSnapshot::hasEffect() const {
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return fillsColor() || drawShadows() || hasBlur();
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}
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bool LayerSnapshot::hasSomethingToDraw() const {
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return hasEffect() || hasBufferOrSidebandStream();
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}
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bool LayerSnapshot::isContentOpaque() const {
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// if we don't have a buffer or sidebandStream yet, we're translucent regardless of the
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// layer's opaque flag.
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if (!hasSomethingToDraw()) {
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return false;
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}
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// if the layer has the opaque flag, then we're always opaque
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if (layerOpaqueFlagSet) {
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return true;
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}
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// If the buffer has no alpha channel, then we are opaque
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if (hasBufferOrSidebandStream() &&
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isOpaqueFormat(externalTexture ? externalTexture->getPixelFormat() : PIXEL_FORMAT_NONE)) {
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return true;
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}
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// Lastly consider the layer opaque if drawing a color with alpha == 1.0
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return fillsColor() && color.a == 1.0_hf;
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}
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bool LayerSnapshot::isHiddenByPolicy() const {
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return invalidTransform || isHiddenByPolicyFromParent || isHiddenByPolicyFromRelativeParent;
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}
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bool LayerSnapshot::getIsVisible() const {
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if (handleSkipScreenshotFlag & outputFilter.toInternalDisplay) {
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return false;
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}
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if (!hasSomethingToDraw()) {
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return false;
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}
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if (isHiddenByPolicy()) {
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return false;
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}
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return color.a > 0.0f || hasBlur();
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}
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std::string LayerSnapshot::getIsVisibleReason() const {
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// not visible
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if (handleSkipScreenshotFlag & outputFilter.toInternalDisplay) return "eLayerSkipScreenshot";
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if (!hasSomethingToDraw()) return "!hasSomethingToDraw";
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if (invalidTransform) return "invalidTransform";
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if (isHiddenByPolicyFromParent) return "hidden by parent or layer flag";
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if (isHiddenByPolicyFromRelativeParent) return "hidden by relative parent";
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if (color.a == 0.0f && !hasBlur()) return "alpha = 0 and no blur";
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// visible
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std::stringstream reason;
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if (sidebandStream != nullptr) reason << " sidebandStream";
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if (externalTexture != nullptr)
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reason << " buffer:" << externalTexture->getId() << " frame:" << frameNumber;
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if (fillsColor() || color.a > 0.0f) reason << " color{" << color << "}";
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if (drawShadows()) reason << " shadowSettings.length=" << shadowSettings.length;
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if (backgroundBlurRadius > 0) reason << " backgroundBlurRadius=" << backgroundBlurRadius;
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if (blurRegions.size() > 0) reason << " blurRegions.size()=" << blurRegions.size();
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return reason.str();
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}
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bool LayerSnapshot::canReceiveInput() const {
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return !isHiddenByPolicy() && (!hasBufferOrSidebandStream() || color.a > 0.0f);
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}
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bool LayerSnapshot::isTransformValid(const ui::Transform& t) {
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float transformDet = t.det();
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return transformDet != 0 && !isinf(transformDet) && !isnan(transformDet);
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}
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bool LayerSnapshot::hasInputInfo() const {
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return inputInfo.token != nullptr ||
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inputInfo.inputConfig.test(gui::WindowInfo::InputConfig::NO_INPUT_CHANNEL);
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}
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std::string LayerSnapshot::getDebugString() const {
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std::stringstream debug;
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debug << "Snapshot{" << path.toString() << name << " isVisible=" << isVisible << " {"
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<< getIsVisibleReason() << "} changes=" << changes.string()
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<< " layerStack=" << outputFilter.layerStack.id << " geomLayerBounds={"
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<< geomLayerBounds.left << "," << geomLayerBounds.top << "," << geomLayerBounds.bottom
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<< "," << geomLayerBounds.right << "}"
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<< " geomLayerTransform={tx=" << geomLayerTransform.tx()
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<< ",ty=" << geomLayerTransform.ty() << "}"
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<< "}";
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debug << " input{ touchCropId=" << touchCropId
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<< " replaceTouchableRegionWithCrop=" << inputInfo.replaceTouchableRegionWithCrop << "}";
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return debug.str();
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}
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FloatRect LayerSnapshot::sourceBounds() const {
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if (!externalTexture) {
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return geomLayerBounds;
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}
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return geomBufferSize.toFloatRect();
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}
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} // namespace android::surfaceflinger::frontend
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