unplugged-vendor/frameworks/base/libs/hwui/mediatek/MTKMonitorThread.h

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/* Copyright Statement:
*
* This software/firmware and related documentation ("MediaTek Software") are
* protected under relevant copyright laws. The information contained herein is
* confidential and proprietary to MediaTek Inc. and/or its licensors. Without
* the prior written permission of MediaTek inc. and/or its licensors, any
* reproduction, modification, use or disclosure of MediaTek Software, and
* information contained herein, in whole or in part, shall be strictly
* prohibited.
*
* MediaTek Inc. (C) 2010. All rights reserved.
*
* BY OPENING THIS FILE, RECEIVER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO RECEIVER
* ON AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL
* WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NONINFRINGEMENT. NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH
* RESPECT TO THE SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY,
* INCORPORATED IN, OR SUPPLIED WITH THE MEDIATEK SOFTWARE, AND RECEIVER AGREES
* TO LOOK ONLY TO SUCH THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO.
* RECEIVER EXPRESSLY ACKNOWLEDGES THAT IT IS RECEIVER'S SOLE RESPONSIBILITY TO
* OBTAIN FROM ANY THIRD PARTY ALL PROPER LICENSES CONTAINED IN MEDIATEK
* SOFTWARE. MEDIATEK SHALL ALSO NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE
* RELEASES MADE TO RECEIVER'S SPECIFICATION OR TO CONFORM TO A PARTICULAR
* STANDARD OR OPEN FORUM. RECEIVER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S
* ENTIRE AND CUMULATIVE LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE
* RELEASED HEREUNDER WILL BE, AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE
* MEDIATEK SOFTWARE AT ISSUE, OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE
* CHARGE PAID BY RECEIVER TO MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* The following software/firmware and/or related documentation ("MediaTek
* Software") have been modified by MediaTek Inc. All revisions are subject to
* any receiver's applicable license agreements with MediaTek Inc.
*/
#ifndef MTK_HWUI_MONITOR_H
#define MTK_HWUI_MONITOR_H
#include <utils/Singleton.h>
#include <utils/threads.h>
#include <stdint.h>
#include <sys/types.h>
namespace android {
namespace uirenderer {
class MonitorThread;
class MonitorTask;
class MonitorQueue;
/*
* MonitorThread helps to supervise the execution time of a job (e.g. RenderTask)
* Queue a monitor task before running your job and remove it after the job's finished.
* If the job runs too long, for example, more than 500ms, MonitorThread will keep
* notifying to warn you until it's done.
*/
///////////////////////////////////////////////////////////////////////////////
// MonitorSignal
///////////////////////////////////////////////////////////////////////////////
class MonitorSignal {
public:
MonitorSignal(Condition::WakeUpType type = Condition::WAKE_UP_ALL) : mType(type) { }
~MonitorSignal() { }
void signal() {
mCondition.signal(mType);
}
void wait(int reltimeMs) {
Mutex::Autolock l(mLock);
if (reltimeMs > 0) {
mCondition.waitRelative(mLock, milliseconds_to_nanoseconds(reltimeMs));
} else if (reltimeMs < 0){
mCondition.wait(mLock);
}
}
private:
Condition::WakeUpType mType;
mutable Mutex mLock;
mutable Condition mCondition;
};
///////////////////////////////////////////////////////////////////////////////
// MonitorTask
///////////////////////////////////////////////////////////////////////////////
class MonitorTask {
friend class MonitorThread;
friend class MonitorQueue;
public:
MonitorTask(const char* label);
// request to remove and return the total executation time of the task,
// it may have deleted itself, do not reference it again
nsecs_t requestRemove();
private:
void run();
// nano-seconds on the SYSTEM_TIME_MONOTONIC clock
// start: when the task is added to montor thread
// run: when the task is run in monitor thread
// end: when the task is removed from monitor thread.
nsecs_t mStartAt;
nsecs_t mRunAt;
nsecs_t mEndAt;
// label to indicate this task is for what job
const char* mLabel;
MonitorTask* mNext;
MonitorThread& mMonitorThread;
bool mRequestRemove;
};
///////////////////////////////////////////////////////////////////////////////
// MonitorQueue
///////////////////////////////////////////////////////////////////////////////
class MonitorQueue {
friend class MonitorThread;
public:
MonitorQueue() : mHead(nullptr), mTail(nullptr) { }
MonitorTask* next();
void queue(MonitorTask* task);
MonitorTask* peek();
void remove(MonitorTask* task);
private:
MonitorTask* mHead;
MonitorTask* mTail;
};
///////////////////////////////////////////////////////////////////////////////
// MonitorThread
///////////////////////////////////////////////////////////////////////////////
class MonitorThread: public Thread, public Singleton<MonitorThread> {
friend class MonitorTask;
public:
MonitorThread();
friend class Singleton<MonitorThread>;
public:
// dump all task for debug purposes
void dump(FILE* file = nullptr);
protected:
virtual bool threadLoop() override;
private:
// keep all operation as private, only MonitorTask can use
// queue a task to monitor thread
void queue(MonitorTask* task);
void queueLocked(MonitorTask* task);
// remove a task and return the total executation time of the task
nsecs_t remove(MonitorTask* task);
// Returns the next task to be run. If this returns NULL nextWakeup is set
// to the time to requery for the nextTask to run. mNextWakeup is also
// set to this time
MonitorTask* nextTask(nsecs_t* nextWakeup);
Mutex mLock;
nsecs_t mNextWakeup;
MonitorQueue mQueue;
// Signal used to wake up the thread when a new
// task is available in the list
mutable MonitorSignal mSignal;
};
}; // namespace uirenderer
}; // namespace android
#endif /* MTK_HWUI_MONITORTHREAD_H */